IGN Video Games |
- Cyberpunk 2077 Reportedly Had the Biggest Digital Game Launch of All Time
- AC Valhalla: How to Find and Unlock Excalibur
- Tencent Acquires Majority Stake in Don't Starve Developer Klei Entertainment
- Raft: Tips and Tricks for Dealing with Sharks
Cyberpunk 2077 Reportedly Had the Biggest Digital Game Launch of All Time Posted: 24 Jan 2021 07:10 AM PST Cyberpunk 2077, despite all of its launch issues and refunded copies, reportedly had the biggest digital launch of all time based on digital revenue and digital units sold. As reveled by SuperData's worldwide digital games market report for December 2020, Cyberpunk 2077 sold over 10.2 million digital copies, with PC accounting for around 80% of those sales. It's important to note that Sony removed Cyberpunk 2077 from the PlayStation Store in the middle of December 2020 following the performance issues that are especially prevalent on base PS4 and Xbox One consoles. SuperData notes that these estimates do include the digital copies that have been refunded but that its "data shows that refunds did not substantially affect the game's aggregate sales." [ignvideo url="https://www.ign.com/videos/2021/01/21/cyberpunk-2077s-current-state-before-patch-11-patch-106-performance-review"] Cyberpunk 2077 helped digital game sales reach $12 billion in December, which is a 15% increase year-over-year and made December have the highest monthly total revenue ever. While console earnings year-over-year jumped 16%, PC saw a 40% increase when compared to 2019. SuperData also reported that Fortnite earnings on PC and console were at their highest since August 2020 and player numbers were larger than at any point since August 2019. Grand Theft Auto V's Cayo Perico Heist's release resulted in GTA V's highest monthly digital earnings ever, and although Among Us' player numbers fell from November's "roughly half a billion users," it was still "2.8 times as popular as the next-popular game, Roblox." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-and-worst-reviewed-games-of-2020&captions=true"] Among Us also launched on the Nintendo Switch in December and is said to have sold 3.2 million copies, which made it the highest earning version of the game for that month. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch. |
AC Valhalla: How to Find and Unlock Excalibur Posted: 23 Jan 2021 09:00 PM PST |
Tencent Acquires Majority Stake in Don't Starve Developer Klei Entertainment Posted: 23 Jan 2021 07:25 PM PST Tencent has acquired a majority stake in Klei Entertainment, the studio behind such games as Don't Starve and Mark of the Ninja. Klei Entertainment founder Jamie Cheng took to the the studio's forums to announce the news and to assure its fans that "as part of this agreement, Klei retains full autonomy of creative and operations across all aspects of the studio, including projects, talent, and more." [ignvideo url="https://www.ign.com/videos/2018/04/05/dont-starve-nintendo-switch-edition-trailer"] As for what's going to change, Cheng mentions that while there are some "boring accounting changes" that will need to be adjusted to, he will still be running the studio as before, with "no changes to staffing, projects, or other operations." Cheng continued to discuss why this decision was made and, among other things, how it will help Klei Entertainment continue to do what it does best - "making unique experiences that no one else can." "Klei has been around for 15 years, and we have made many changes over the years in order to respond to a changing world," Cheng wrote. "Consistently, my wish has been to enable people to do their best creative work, to learn and grow, to not have to worry about finances, and be able to enjoy their lives outside the studio. This has not changed. This partnership helps us navigate a changing industry, and helps us focus on what we do best: making unique experiences that no one else can." [ignvideo url="https://www.ign.com/videos/2012/09/07/mark-of-the-ninja-video-review"] Tencent, which has invested in other companies that have produced such titles as Path of Exile, League of Legends, PlayerUnknown's Battlegrounds, Clash of Clans, Fortnite, and more, helped Klei distribute its games in China in 2016. Furthermore, Don't Starve Together was the first game to launch on Tencent's WeGame platform. These past collaborations helped make the decision for Klei to allow this acquisition, as Cheng feels that it is the only company that "would let us retain the level of control that we demand." Klei Entertainment's newest title, Griftlands, is currently available on PC in Early Access and is also expected to be released on Nintendo Switch later this year. [ignvideo url="https://www.ign.com/videos/2020/10/28/griftlands-nintendo-switch-edition-announcement-trailer"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch. |
Raft: Tips and Tricks for Dealing with Sharks Posted: 23 Jan 2021 01:00 PM PST |
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