Game Informer

Game Informer


Mass Effect Legendary Edition Review – A Great Way To Honor Commander Shepard’s Legacy

Posted: 14 May 2021 02:37 PM PDT

Publisher: Electronic Arts
Developer: BioWare
Release:
Reviewed on: PlayStation 4
Also on: PlayStation 5, Xbox Series X/S, Xbox One, PC

Influential and poignant, the Mass Effect trilogy left a lasting impression on gamers, advancing the impact of choice in games and proving that personal connection endears players to the overall experience. It could have been a story merely about saving the galaxy, but BioWare created a rich and complex world full of unique and realistic viewpoints that factored into the difficult choices that must be made. With the fate of the galactic civilization on your shoulders, nothing came easy in Mass Effect, and that's part of the reason the series still resonates with people all these years later. 

The Mass Effect trilogy is a gaming experience that shouldn't be missed, which is why finally having a remaster is such a big deal; not only in terms of keeping the series' legacy alive, but also in allowing players an easy way to access and play through the story the way it is meant to be played with its DLC. While it's not a perfect remaster, BioWare did an excellent job of updating Commander Shepard's adventure to make it a better and smoother ride on the Normandy, and not just in the visual department.

The first Mass Effect received the most attention, which makes sense considering that game is now a teenager and hasn't aged well. Even back when it launched in 2007, the first game was rough around the edges, as BioWare was still trying to figure out how to balance action gameplay with role-playing systems. Mass Effect's unique sci-fi future always won out over any flaws or frustrations, but going back to relive these great moments came with some unfortunate caveats. With Legendary's improvements, that is no longer the case, and I enjoyed playing through the first game a lot more in the remaster. 

Many mechanical aspects have been tweaked here, from removing class-based weapon restrictions to providing a more modernized HUD, but some changes feel more significant than others. For instance, the new Mako controls made a huge difference in my enjoyment of the game; the traditionally lumbering vehicle steers better, moves faster, and has better aiming mechanics for shooting. I used to dread hopping into this six-wheeled vehicle of chaos, but that all dissipated thanks to these smoother controls.

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Speaking of better controls, ME1's shooting is much improved and closer to ME2's gameplay, with smoother targeting and all different gun types being useful from the get-go. You won't forget you're playing an older quasi-shooter, but it makes playing this first game much better. The visual enhancements here hit the hardest, especially the added detail to the lush environments, which now have richer vegetation, new particle effects, and improved lighting. The structures of these levels haven't changed, but the way they've been visually improved makes them way more interesting to explore and I stopped to take in the sights more than ever before. 

The visual improvements aren't as vast in ME2 or ME3, but everything looks better overall. Enemies and alien species are the biggest beneficiaries, but the trilogy's age is evident in the poorly lip-synced human faces. However, characters like Miranda look more natural, thanks to the better lighting and more realistic make-up alongside her fuller hair. In addition, most armor and casual clothes have better shine and realistic folds, especially on characters like Tali and Liara. These may seem like little details, but they are noticeable, adding to the immersion and just making for better-looking games. 

In addition, better camera angles help scenes feel more organic, but, unfortunately, some flaws still carry over from the original entries, like characters having stiff movements or awkward mannerisms. You also still see the occasional technical hiccup; I experienced a few stutters, freezes, and instances of Shepard getting caught on the geometry. Also, be aware that while the load times are reduced (especially in the elevators), they're still a little longer than what we've come to expect today. 

Part of the fun of having the entire trilogy easily accessible in one place means being able to play the games back-to-back and seeing the evolutions and improvements between entries. I really appreciated being able to create a Shepard in ME1 that I could take across each game and not having drastic differences in her appearance between each game, adding a cohesive feeling. The new customization options for your avatar's appearance aren't grand, but I did like the more natural hair textures. A new photo mode also allows you to capture your favorite moments; it's pretty standard and gets the job done, but the filters are limited.

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Another great aspect of this package is it contains most of the DLC, such as standouts like Citadel, Lair of the Shadow Broker, and Leviathan. Sadly, The Pinnacle Station isn't included due to being unable to recover the source code, and BioWare chose not to carry over Mass Effect 3 multiplayer at this time. The latter is the most glaring and disappointing omission. At the very least, the galactic readiness progress in single-player is no longer tied to this.

Even all these years later, Commander Shepard is a powerful force that lives up to their iconic status, and the trilogy is still captivating and worth your time. The Legendary Edition provides a great way to experience this powerful story, adding just enough enhancements to create a better experience while still staying true to the original. If you're a longtime fan or haven't had a chance to play through one of gaming's milestone franchises, look no further than this remaster. 

Seeing your choices carry over across three games is exciting, but it's also about the squadmates you meet along the way. So, become Commander Shepard, rally people to your cause, make painstakingly difficult choices, and watch others around you grow stronger because of your influence. The sacrifices and rewards will stay in your memory, and the Legendary Edition is a terrific reminder of why all these years later, people still can't stop talking about this series.
 

Score: 9

Summary: Even all these years later, Commander Shepard is a powerful force that lives up to their iconic status, and the trilogy is still captivating and worth your time.

Concept: Provide a one-stop-shop remaster to experience the iconic Mass Effect trilogy which includes the majority of the DLC and various quality-of-life improvements

Graphics: The graphical enhancements are mostly for the better, especially in the more detailed environments and different alien species. The humans and their mannerisms are hit-or-miss

Sound: A moving soundtrack and stellar voice performances make Commander Shepard's journey shine brighter

Playability: BioWare made the trilogy much more approachable for a modern audience, especially with the updates to the first game, which include smoother Mako controls and better gunplay

Entertainment: Mass Effect Legendary Edition updates the trilogy in smart ways while retaining its essence, giving fans and newcomers alike a fantastic way to experience one of the most memorable series in gaming

Replay: High

Click to Purchase

Call Of Duty: Warzone And Black Ops Cold War Is Getting Rambo And Die Hard, Confirms Activision

Posted: 14 May 2021 01:11 PM PDT

Activision has confirmed that the

First thing I did was google 552 kills, (since the og tweet emphasis that stat) and the first thing that popped up was JOHN Rambo's kill count!

Not only that, the amount of games matches the amount of Rambo films!

names match. Am I losing it or is this a Rambo in COD tease???
pic.twitter.com/MEKcuVEk2P

— eric maynard (@EricMaynardII) May 5, 2021 " target="_blank">earlier leaks and rumors (and hints on the studio's side) regarding Call of Duty: Warzone getting the Die Hard and Rambo treatment are true. If you like action and have an affinity for cheesy 80s action, then Call of Duty's battle royale component is the place you'll want to be. 

A few weeks ago, Activision began dropping

First thing I did was google 552 kills, (since the og tweet emphasis that stat) and the first thing that popped up was JOHN Rambo's kill count!

Not only that, the amount of games matches the amount of Rambo films!

names match. Am I losing it or is this a Rambo in COD tease???
pic.twitter.com/MEKcuVEk2P

— eric maynard (@EricMaynardII) May 5, 2021 " target="_blank"> random teasers about the latest mashup, teasing a player named SuvrivorJon#1009062. The community instantly was intrigued by what this could mean, and it didn't take long before the code was cracked. One Twitter user, seen below, noted that the number sequence was directly tied to Rambo, and honestly? People are incredible: 

Not long after, another tease was dropped, but this time it was for a "player" by the name of Cowboymcclane#0070030. I feel like this one was a little easier to crack, given the references in Die Hard about that character being called a cowboy (and you can't forget that famous line of "yippee kay yay"). 

With more community fan theories that followed soon after, Activision has officially confirmed its 80s action heroes crossover for Call of Duty: Warzone, Black Ops Cold War, and Mobile. The fun kicks off on May 20: 

Shortly after the initial confirmation, a trailer for the crossover was also shared: 

It's a weird one, but not entirely unexpected. Action icons paired with a shooter make for a good crossover, especially since Call of Duty continues to dominate the gaming charts as one of the most downloaded titles in recent months. 


Thoughts on Rambo and Die Hard making it into Call of Duty? What other crossovers would you like to see? Sound off in the comment section below! 

Epileptic PSA: Destiny 2 Beyond Light

Posted: 14 May 2021 12:05 PM PDT

As many of our readers know, I am an avid Destiny 2 player and have advocated for others to give it another shot following several expansions and the most recent conclusion of Season of the Chosen. The space shooter has evolved incredibly since its launch, but for those diving in, especially with Season of the Splicer now live, there are a few things those with photo-sensitive epilepsy need to be aware of. This is something I've been working on for a few weeks now. If you feel I may have missed something, please email me at lianaruppert@gameinformer.com (only for work purposes, please). 

In any space game that has futuristic undertones, you can expect dramatic visual effects to impact the player experience. These are made in a way to cause the action to pop more, especially in high-intensity fights, boss encounters, and raid progression. With the new season now available, more Guardians are diving back into the adventure, especially with much of the game being free for those giving it a shot for the first time and with it being on Xbox Game Pass. There are a few things you should be aware of, something I've been working on since the release of Beyond Light, but more urgently in the past weeks; a sentiment that was echoed recently in a thread on the Bungie forums

Before we get started diving into some of the triggers below, I want to reiterate something from my previous epileptic PSA's. You do not have to be epileptic to have a seizure. The people in your home do not have to be epileptic to have a seizure. As noted in my Epileptic's Guide to Gaming, a common misconception about seizures is that they only happen to people with epilepsy. That's not true; seizures can occur in anyone. There is also no "one type" of an epileptic episode, which means learning about triggers can be a tricky process. With accessibility in gaming becoming more of a priority within the gaming space, studios are finally beginning to look at the impact of certain effects on those susceptible to neurological episodes beyond simply slapping a warning label on games and calling it a day. 

Possible epileptic triggers

  • Destiny 2, even before Beyond Light, has a series of jumping puzzles that include a lot of flashing. This is especially true for those instances that center around Taken
  • Certain Strikes and Raids are also something to be aware of with flashing, I will list the ones that have the higher amount of risk (even if they are vaulted, due to the possibility of them coming back): 
    • The Devil's Lair during the Sepiks Prime encounter,
      • Also with close encounter fights in the dark hallways with flashbangs and Super attacks against the dark contrast
      • Fallen SABER on the Cosmodrome also offers the same flashing concerns
    • Exodus Crash with the flash of enemy attacks and the blinking of lights in the corridor
    • The Festering Core with the Taken animations and the Blight against the contrast in colors of dark, almost black, against blinding light for this location
    • The Disgraced is a little all over the place with the color palette for Forgotten Shore, the rapid blinking in combat encounters paired with the usual rapid fire of weapons and special abilities poses a small risk. This is applicable mostly for the first stage of this instance
    • The Insight Terminus for dark corridors with the Darkness animation, final boss encounter is okay
    • The Hollowed Lair's boss encounter with the Scorn's lightning attack
  • Presage
    • Similar to that of some of the strikes, there are a lot of dark corridors with flashing lights, especially so before the dumpster sequence. Flashing bulbs hit the right animation speed to trigger photosensitive epilepsy (though even non-epileptics can be impacted by rapid animations)
  • The Shatterend Throne dungeon is a similar issue as the ones noted, the dark backdrop with the bright contrast of combat is done in a rapid-fire way that can pose a danger to those that are susceptible to epileptic episodes
  • Garden of Salvation raid is centered around the Vex Mind and there are flashings throughout the entire instance, especially before the tether puzzle
  • Override for Season of the Splicer* 
    • More details can be found below

Some have reported the Titan Striker flashbang grenade in PvP as a trigger, but the frequency of the color pattern is not flagged for being a dangerous animation. Speaking with my own neurologist for my epilepsy and various resources through the ESA, the rate of animation isn't something that registers as dangerous. That being said, the poster on the forum mentioned that she had issues with this particular animation, and if even one person does it's worth noting because that's only one person that is coming forward, not necessarily the only person experiencing that reaction. 

Season of the Splicer, for the most part, has seemed a lot safer because of the color palette largely chosen with purple and turquoise hues. The new Override instance, a 6-player matchmaking activity, does get a little dicey when the instance begins to pick up speed and intensity. With the various enemies converging all on one point with shields going down and purple motes being banked, the flashing used to note the change in pace can also be a strain on those with any sort of neurodivergent instances. 

As Destiny 2 continues to gain traction with each expansion post-Activision, the game has evolved a lot. So have the animation styles. While Destiny 2 largely does a good job at being conscientious, there are always ways to be a little safer and how to do that is to bring awareness to the forefront in a productive and respectful manner. Accessibility in gaming still has a long way to go, especially when a common reaction in the gaming community is just "don't play games." That attitude is callous, especially given that many of the same points raised in the gaming space apply to movies, TV, and even casual commercials. 

What can Bungie do? 

One thing I am pushing for within the gaming space (and something Xbox is doing a phenomenal job with in regards to making it a priority with the studios it works with) is more options in the settings menu of games. Obviously, the best course of action would be to tackle potential triggers during the creation process, but sometimes that's not always possible. When there are multiple departments involved and a lack of consulting regarding neurodivergent, it's easy to overlook potential dangers. You also don't want to limit developer vision because sometimes (not all of the time) certain animations are vital to properly conveying the desired effect to the player. When this happens, and this is something that has been gaining traction in the development space, especially with indies, is to implement certain settings. Just as colorblindness is becoming more and more of a norm when looking at which options should be available at launch, it's starting to become a little more normalized to offer anti-shake options, different color options (I recommended in the Epileptic's Guide that colorblindness options and blue light eliminators can be a godsend), and different filters during those instances where epileptic concerns are a part of the conversation. 

The conversation going on now

Brannon Zahand, a senior program manager for gaming accessibility at Microsoft, previously opened up about new goals the company has regarding its efforts. "Passion for game accessibility has grown exponentially among developers and gamers alike in the past decade," he says in the post when talking about why this movement is so crucial. "According to the ESA Foundation, there are nearly 46 million gamers with disabilities in the U.S. alone, [sic] so we're heartened to see that game developers are actively seeking out resources that guide inclusive game design to ensure that their games are fun for everyone who wants to play."

According to Zahand, accessibility has become a "core aspect" behind all development decisions within the Xbox brand. This became the norm when the company created the Xbox Accessibility Guidelines back in 2019, and from there the efforts grew in both scope and support. 

Since the launch of programs within the company to be more community-focused in areas that are usually left unrecognized, Xbox has worked alongside many groups targeted various aspects of accessibility to continue growing and properly addressing fan feedback. "Over the past year, developers have expressed enthusiasm for the XAGs (Xbox Accessibility Guidelines), but also asked for additional context and clarification as to how to ensure these guidelines are properly implemented in their games," Zahand added. "Additionally, there has been a clear desire for more content that helps a developer understand 'where to start' or 'how to focus efforts.'" In an effort to make the impact of XAGs even more effective, the team is implementing new growth goals for 2021 and beyond. You can learn more about Xbox's initiative here

As someone who has seizures due to an injury from my time when I was active duty, the years following this new development have been a steep learning curve for me when navigating some of my favorite and most anticipated games. I no longer can enjoy titles like Dead Space as freely as I used to, which opened up an entirely new world of development that never even entered my scope of awareness. Since seizures have become my new norm, I often make sure to pay special attention to certain design choices that can be harmful to those sensitive to neurological traps. That way, I can decide for myself if something is safe to play, and see if there is a way to work around those obstacles and try to offer some navigational tools for others that may be facing similar roadblocks. For those who experience any type of seizure or those who live in the same household with someone with epileptic tendencies, I encourage you to check out my Epileptic's Guide to Gaming breakdown right here that goes over different types of epilepsy, warning signs, and how you can game a little more safely. 

I want to also say a special thank you to @Orchid for also helping to bring this to light. We can all make gaming a safer hobby but banding together and helping each other raise awareness. I've been talking about epilepsy in the gaming space for years now throughout my career, but only in the last year has that finally begun to garner results. I'm excited to see what the future holds and thrilled to see more and more studios take notice of how expansive this issue truly is. 

Returnal Save Feature Being Investigated

Posted: 14 May 2021 11:38 AM PDT

Two things generally come to mind while I'm playing Returnal. One is "Wow, this game is pretty fun!" and the second is "I kind of wish I could save because I need to go to bed." Most players seem to enjoy the game but have been vocal about the lack of a proper save system. Thankfully for those players, Housemarque has heard the complaints and is investigating a solution. Just don't expect a fix to come in the very near future.

If you haven't played Returnal, the game is a third-person roguelite where players blast their way through ever-changing levels teeming with hostile aliens. It's a very challenging game, especially since you can't save your progress. At all. That can get hairy since a good run often lasts for a couple of hours, and dying (or quitting) restarts you from the beginning of the game due to its time-loop story premise. 

If you need to walk away mid-run, putting the PS5 into rest mode is the only way to halt and preserve your progress. At best, you're burning electricity for potentially hours until you return. At worst, the game closes anyway due to the occasionally unreliable nature of suspend mode, a sudden power outage, or an auto-update forces Returnal to close to install a new patch (though you can disable that feature at least). 

So what can be done? Speaking to Axios Gaming, Housemarque marketing director Mikael Haveri acknowledges the complaints, saying "We understand that there are some systems in place that are currently a hindering factor," and that the team is very much looking into a remedy. However, it sounds like introducing saves won't be as easy as simply flipping a switch.

In terms of figuring out a solution, Haveri says "But currently, we just don't know exactly what it is. So it's very difficult to announce anything, because I think there's a lot of different people looking for different things."

Housemarque intentionally designed Returnal as a hardcore experience, lack of saves included, so introducing the feature likely requires more work than players may realize. You'll just have to take solace in knowing a save system of some sort is in the works. Preserving save files has been the story of Housemarque's life since Returnal launched. It recently squashed a progress corrupting bug that plagued players following an update.

I love Returnal but as I explore deeper and my sessions grow longer, I find myself wishing I could put it down without leaving the machine running. I personally don't think it would spoil the experience to have a normal save system. Hades, for example, allows you to save mid-run and it didn't take away from that game's challenge. We'll see what Housemarque comes up with while I continue to pray that lightning doesn't knock out my PS5 while my current awesome run is suspended.

Do you want to see Returnal get a save system or are you satisfied with its hardcore design as it is? Let us know in the comments! 

[Source: Axios Gaming]

Mass Effect Legendary Edition Could Bring Back ME3 Multiplayer In The Future

Posted: 14 May 2021 09:34 AM PDT

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Back in February, we sat down and talked with game director Mac Walters and environment director Kevin Meek to dive deep into the Mass Effect Legendary Edition. Among the many topics discussed was the decision to not include the Mass Effect 3 multiplayer in the remaster. With the Legendary Edition now out and so many raving about it, including myself and Kim Wallace (who is reviewing the remaster), Walters is now saying "never say never" when it comes to that cherished multiplayer component. 

In a recent interview with CNETWalters mentioned that he would be open to seeing multiplayer but that it really just depended on the reception of the Legendary Edition. "I would never say no to that," Walters said when talking about bringing back multiplayer. "We want to see what kind of reception the Legendary Edition gets and what the demand for the multiplayer is. And then we'll ask ourselves if we have the resources and time to bring it up to the quality level we and fans want."

The multiplayer was fun. When BioWare first announced that Mass Effect 3 would have an online component with MP, the collective community groaned since this is such a single-player focused story. That being said, when it launched it was met with positive feedback and delight as players dove in as different races to just absolutely pwn. With all of the amazing work done with Mass Effect 1 in particular thanks to the remaster, excitement is high once more for this trilogy and there are so many newcomers learning what it means to be a part of the Normandy crew for the first time. To bring back the social aspect of the game would be incredible to see with a new generation of gaming now available with PS5 and Xbox Series X. Maybe this time, even crossplay? 

But why wasn't it in it in the first place? In a previous interview with Game InformerMeek had this to say: 

"I had all of these analogies early on to try to help people understand what this remaster is going to be about," he said. "It's one thing to take a 1982 Porsche that needs to be fully restored, but now I want you to imagine that it was actually buried in concrete. So you've got to chip away at all of that, and every time you go to try something it's like 'is this even going to work?' Do I blow the engine turnover? You know, it's just a lot of work. And I think people underestimate what it's like to do this game, because - at every step - you are given an agonizing choice of 'is this the thing that we want to spend our time on and really try to improve it' and 'where will this lead us down the road?'" 

He added, "I feel strongly that we've chosen the things that are what the majority of our fans were most passionate about. On the topic of multiplayer, it was just really hard. Getting all of the online systems working and functionality would have been another large chunk to do but at the same time, there are a lot of other logistics involved. The economy is built completely differently. Then questions came up like, 'Do we support it post-launch? What about people who are still playing multiplayer today? Do we try to find a way to somehow do crossplay between the PS3 and PS4?' and it was a lot." 

To learn more about Mass Effect, check out our dedicated hub here, including exclusive interviews with the team, gameplay, and our review-in-progress. 


What do you think, dear reader? Do you think it was a mistake to leave multiplayer out of the Mass Effect Legendary Edition, or did they make the right call? Would you like to see it be added to the Mass Effect Legendary Edition? Sound off with your thoughts in the comment section below! 

Super Replay Is Back With Bloodborne

Posted: 14 May 2021 09:00 AM PDT

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We're here ready for part ten of our epic playthrough of FromSoftware's Bloodborne! We're starting just slightly later than usual today, but that just gives you more time to get some snacks or something to bring to the show! Last week, we took on one of the big bosses of The Old Hunters. This week, we have our eyes on a pizza cutter. Let's see what happens! Check out our review here and join us today at 3 PM CT!

Are you ready for a chilling thrill ride through FromSoftware's masterpiece? Bloodborne is a dark horror action/RPG that tasks the player with navigating through haunted streets full of werewolves and shuffling, shambling ghouls – and that's just the first hour. Bloodborne showcases immaculate environments dripping with atmosphere, creative and cruel monster designs, and terrors ripped from the great beyond. And we're going to play through it! Super Replay, the legendary Game Informer series that pairs pro players with even more professional commentary, is back.

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As the flagship revival title, Bloodborne is going to be live and uncut every Friday at 2 PM CST. So won't you come join us for a blood-tinged brawl? How many times will I choke during boss fights? Will I even remember how to use the parry guns? (Probably not).

But I have faith that together, we will make it through, even if that includes farming up a mess of blood vials to get past a grotesque pig and other creatures of the night. This is a raw, organic playthrough at its finest, as I haven't really touched the game since my second playthrough of The Old Hunters shortly after it launched. In short, it's the perfect way to bring all the fun and intensity of the Super Replay directly into your eyeballs, shot live and beamed into reality via livestream. 

"Bloodborne is a blood-drenched horror gem that has only the faintest of cracks in its façade. Bloodborne succeeds through sparse storytelling, lush atmospheres (conjuring up notions of the best of Lovecraft's work), and tight combat that forces you to be aggressive," I said in my Game Informer review. "While this new IP doesn't stray far from the established Souls franchise, it is a magical, wondrous work that admirably instills both terror and triumph in those brave enough to delve into it."

Checkout the entire Replay series here and get started with the Bloodborne run in epic fashion here.

Do you like Super Replay? Are you glad to see it back? What other games would you like to see featured in the future? Let us know in the comments!

Sunset Overdrive Sequel Hope Offered By Game's Director Following PlayStation Acquisition

Posted: 14 May 2021 08:35 AM PDT

Sunset Overdrive was a wacky, colorful, and just all-around weird (in a good way) open-world adventure fueled by monster-making energy drinks. When it debuted, it was an Xbox One staple. Fast forward a few years later, and Sony ended up acquiring Insomniac Games, the studio behind Sunset, making many wonder what the move meant for a potential sequel. Shortly after a trademark filing was found by Sony for the property, the game's director isn't committing to a hard "no" when it comes to a Sunset Overdrive 2. 

Director Marcus Smith recently sat down with GQ Magazine to talk about a plethora of topics, among them being Sunset Overdrive. "I think there are a lot of stories that can be told in that universe and I would love to return to it. I had a lot of fun making that game," Smith told the site. Is that a definitive "yes" a sequel is happening? Nope, not quite, but it doesn't totally rule out the idea which means that anything is possible in the realm of Insomniac. 

So if it's not a firm answer to whether or not there will ever be a sequel, why are we writing about this? Glad you asked, dear reader! Several reasons! In the same interview, Smith said, "I mean, never say never is my approach," when asked if we would get a potential second game. "Obviously, we're a part of Sony now, but we own the IP and so there's nothing really stopping us other than we have a lot of really exciting things in the future."

Hold the squees, there is more.

Earlier this year, a variety of rumors began circulating that a "revamped" Sunset Overdrive experience could be coming to PlayStation 4 and PlayStation 5 systems. Sony didn't comment on the rumors, but those continue to gain traction with "insiders" swearing up and down they are accurate. Paired with the recent trademark, the community is once more asking for any news regarding this newly budded franchise. Even though Sony won't be participating in E3 this year, the company has a ton of new announcements to share in the coming months. Maybe, just maybe, we'll get some clarification. 


Thoughts on Sunset Overdrive and its reception? Would you like to see this energy drink-chugging adventure make its way into this new generation of gaming? Sound off with your thoughts in the comment section below! 

Dave Bautista Turned Down Fast & Furious To Fight For Gears Of War Movie Role

Posted: 14 May 2021 08:28 AM PDT

Dave Bautista, the beloved Guardians of the Galaxy star, wants to play Bane in a Batman movie, and also sees himself in Marcus Fenix's armor for a Gears of War film. In an interview with Collider, Bautista said he sat down with people from Warner Bros. to discuss various roles, and brought up the idea of playing Bane, and WB countered with a potential role in a Fast & Furious film. Bautista fired back "I'm not interested, let's talk about Marcus Fenix."

You can see the full interview below. He provides insight into how he would play Bane, and said that he thought WB was a little put off by his suggestion of playing Fenix and not wanting to be in Fast & Furious. Bautista said he didn't mean to offend anyone with his ideas, but he found those potential roles more interesting. "I don't want to pretend I'm interested in something I'm not," he added. "When there's something I'm excited about, and something that [WB] has under control, would you consider me for that? I don't think there's any harm in that. I'm not trying to step on anybody's toes or disrespect anybody else, I'm just saying this is what I love. I don't see any harm in chasing your dreams."

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Bautista clearly has the look to bring Fenix to life, but despite numerous attempts, a Gears of War movie has yet to get off of the ground. New producers and different screenwriters haven't been able to figure out the right approach to get this video game property on the silverscreen. Attaching a huge name like Bautista, who wants the role and would likely be accepted by most fans of the game series, is a great first foot forward if talks continue in the future.

I'd love to see what Bautista would do with this role, and can see the battle against the Locust creating quite the spectacle with a nice budget. Do you think Bautista is a good fit for the lead role? Who else should be considered for roles if it gets off of the ground?

2021 Video Game Release Schedule

Posted: 14 May 2021 08:27 AM PDT

If you're wondering what games are coming up in 2021, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

Hitman 3

January

Cobra Kai: The Karate Kid Saga Continues (PC) – Iron Conflict (PC) – MXGP 2020 (PlayStation 5) – Scott Pilgrim vs. The World: The Game - Complete Edition (PlayStation 4, Xbox One, Switch, Stadia, PC) – Hitman 3 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, Stadia, PC) –  – Read review Teratopia (PlayStation 4, Xbox One, PC) – Dyson Sphere Program (PC) – Ride 4 (PlayStation 5, Xbox Series X/S) – Shing (Xbox One, Switch) – Gravity Heroes (PlayStation 4, Xbox One, Switch, PC) – Nuts (Switch, PC, iOS) – Cyber Shadow (PlayStation 5, PlayStation 4, Xbox One, Switch, PC) –  – Read review Stronghold: Warlords (PC) – The Sims 4: Paranormal Stuff Pack (PlayStation 4, Xbox One, PC) – Ryte - The Eye of Atlantis (PC) – The Dark Eye: Chains of Satinav (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch) – The Dark Eye: Memoria (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch) – Disjunction (PlayStation 4, Xbox One, Switch, PC) – Madden NFL 21 (Stadia) –  – Read review Olija (PlayStation 4, Xbox One, Switch, PC) –  – Read review Sword of the Necromancer (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – The Medium (Xbox Series X/S, PC) –  – Read review The Yakuza Remastered Collection (Xbox One, PC) – TOHU (PlayStation 4, Xbox One, Switch, Stadia, PC) – Bonkies (PlayStation 4, Xbox One, Switch, PC) – Gods Will Fall (PlayStation 4, Xbox One, Switch, Stadia, PC) – Re:ZERO -Starting Life in Another World- The Prophecy of the Throne (PlayStation 4, Switch, PC) – Turrican Flashback (PlayStation 4, Switch) –
Super Mario 3D World + Bowser's Fury

February

Control (PlayStation 5, Xbox Series X/S) –  – Read review Destruction AllStars (PlayStation 5) –  – Read review Ys IX: Monstrum Nox (PlayStation 4) – Blue Fire (Switch, PC) – Werewolf: The Apocalypse - Earthblood (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) –  – Read review Kinetic Edge (PC) – Nioh 2 Remastered - The Complete Edition (PlayStation 5, PlayStation 4) – Nioh Remastered - The Complete Edition (PlayStation 5) – The Nioh Collection (PlayStation 5) –  – Read review Little Nightmares II (PlayStation 4, Xbox One, Switch, PC) –  – Read review Super Mario 3D World + Bowser's Fury (Switch) –  – Read review Fallen Legion Revenants (PlayStation 4, Switch) – The Sinking City (PlayStation 5) –  – Read review Curse of the Dead Gods (PlayStation 4, Xbox One, Switch, PC) –  – Read review Horned Knight (PlayStation 4) – Persona 5 Strikers (PlayStation 4, Switch, PC) –  – Read review Rogue Heroes: Ruins of Tasos (Switch, PC) –  – Read review We Were Here (Series) (PlayStation 5, PlayStation 4) – Horned Knight (Xbox One) – Cotton Reboot (PlayStation 4, Switch) – Darius Cozmic Revelation (PlayStation 4, Switch) – Forward to the Sky (Switch) – Ghosts 'n Goblins: Resurrection (Switch) –  – Read review Hellpoint (Switch) – Wrath: Aeon of Ruin (PlayStation 4, Xbox One, Switch, PC) – Bravely Default II (Switch) –  – Read review Horned Knight (Switch, PC) – RetroMania Wrestling (PC) –
Yakuza: Like A Dragon Yakuza: Like A Dragon

March

Harvest Moon: One World (Switch) – Maquette (PlayStation 5, PlayStation 4, PC) –  – Read review Neptunia Virtual Stars (PlayStation 4) – Yakuza: Like A Dragon (PlayStation 5) –  – Read review Puyo Puyo Tetris 2 (PC) – Ar Nosurge DX (PlayStation 4, Switch, PC) – Ciel Nosurge DX (PlayStation 4, Switch, PC) – Loop Hero (PC) –  – Read review Sea of Solitude: Director's Cut (Switch) – Two Point Hospital: Jumbo Edition (PlayStation 4, Xbox One, Switch) – Apex Legends (Switch) –  – Read review Gensou Skydrift (PlayStation 4) – Crayta (PC) – Crash Bandicoot 4: It's About Time (PlayStation 5, Xbox Series X/S, Switch) –  – Read review Core (PC) – Kingdoms Of Amalur: Re-Reckoning (Switch) – Monster Energy Supercross: The Official Videogame 4 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC) – Mundaun (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) –  – Read review R.B.I. Baseball 21 (Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC, iOS, Android) – Samurai Shodown (Xbox Series X/S) –  – Read review Saviors of Sapphire Wings & Stranger of Sword City Revisited (Switch, PC) – Stubbs the Zombie in Rebel Without a Pulse (PlayStation 4, Xbox One, Switch, PC) – Adios (Xbox Series X/S, Xbox One, PC) – Red Ronin (PC) – Cartel Tycoon (PC) – DARQ: Complete Edition (Switch) – Jack Jeanne (Switch) – Maglam Lord (PlayStation 4, Switch) – Marvel's Avengers (PlayStation 5, Xbox Series X/S) –  – Read review Can't Drive This (PlayStation 5, PlayStation 4, Xbox One, Switch, PC) – Plants vs. Zombies: Battle for Neighborville (Switch) –  – Read review Root Film (PlayStation 4, Switch) – Overcooked: All You Can Eat (PlayStation 4, Xbox One, Switch, PC) – Story of Seasons: Pioneers of Olive Town (Switch) –  – Read review Love Live! School Idol Festival: After School Wai-Wai! Home Meeting!! (PlayStation 4) – Paradise Lost (PlayStation 4, Xbox One, PC) – Black Legend (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Crash Bandicoot: On the Run (iOS, Android) – Dandy Ace (PC) – DARQ: Complete Edition (PlayStation 5, Xbox Series X/S) – El Hijo - A Wild West Tale (PlayStation 4, Xbox One, Switch) – Yakuza 6: The Song of Life (Xbox One, PC) –  – Read review Balan Wonderworld (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Genesis Noir (Xbox One, Switch, PC) – It Takes Two (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) –  – Read review Monster Hunter Rise (Switch) –  – Read review Tony Hawk's Pro Skater 1 And 2 (PlayStation 5, Xbox Series X/S) –  – Read review Neptunia Virtual Stars (PC) – Auto Chess (PlayStation 5) – Disco Elysium: The Final Cut (PlayStation 5, PlayStation 4, Stadia, PC) –  – Read review Evil Genius 2: World Domination (PC) –  – Read review Kingdom Hearts 2.8 Final Chapter Prologue (PC) –  – Read review Kingdom Hearts HD 1.5 Remix (PC) –  – Read review Kingdom Hearts HD 2.5 Remix (PC) –  – Read review Kingdom Hearts III (PC) –  – Read review Kingdom Hearts III Re Mind (PC) –  – Read review Kingdom Hearts Melody of Memory (PC) –  – Read review Narita Boy (PlayStation 4, Xbox One, Switch, PC) –  – Read review Tennis World Tour 2 (PlayStation 5, Xbox Series X/S) – The Binding Of Isaac: Repentance (PC) –
Outriders

April

Outriders (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) –  – Read review What Comes After (Switch) – World of Demons (iOS) – Lost Words: Beyond the Page (PlayStation 4, Xbox One, Switch, PC) –  – Read review Oddworld: Soulstorm (PlayStation 5, PlayStation 4, PC) –  – Read review Star Wars: Republic Commando (PlayStation 4, Switch) – Pac-Man 99 (Switch) –  – Read review Before Your Eyes (PC) –  – Read review Borderlands 3: Director's Cut DLC (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Cozy Grove (PlayStation 4, Xbox One, Switch, PC) – Scarlet Hood and the Wicked Wood (PC, Mac) – What The Dub?! (PlayStation 4, Xbox One, Switch, PC) – The Legend of Heroes: Trails of Cold Steel IV (Switch, PC) – Poison Control (PlayStation 4, Switch) – Fez (Switch) –  – Read review Ashwalkers (PC) – Drifters Loot the Galaxy (PC) – SaGa Frontier Remastered (PlayStation 4, Switch, PC, iOS, Android) – Super Meat Boy Forever (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One) –  – Read review Tribal Pass (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch) – MLB The Show 21 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One) –  – Read review Atelier Mysterious Trilogy Deluxe Pack (PlayStation 4, Switch, PC) – Buildings Have Feelings Too! (PlayStation 4, Xbox One, Switch, PC) – Immortals Fenyx Rising: The Lost Gods DLC (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC) – ScourgeBringer (PlayStation 4, PlayStation Vita) – Turnip Boy Commits Tax Evasion (Switch, PC) – Judgment (PlayStation 5, Xbox Series X/S, Stadia) –  – Read review Nier Replicant ver. 1.22474487139 (PlayStation 4, Xbox One, PC) –  – Read review Death end re; Quest (Switch) – Genshin Impact (PlayStation 5) –  – Read review The Sinking City (Xbox Series X/S) –  – Read review Total War: Rome Remastered (PC) – New Pokémon Snap (Switch) –  – Read review R-Type Final 2 (Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Returnal (PlayStation 5) –  – Read review Terminator Resistance: Enhanced (PlayStation 5) –
Resident Evil Village

May

Sayri: The Beginning (PC) – The Colonists (PlayStation 4, Xbox One, Switch) – Skate City (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Baldur's Gate: Dark Alliance (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch) – Resident Evil Village (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) –  – Read review Hood: Outlaws And Legends (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Destiny 2: Season of the Splicer (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Assassin's Creed Valhalla: Wrath of the Druids DLC (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC) – Monster Harvest (PC) – Before We Leave (PC) – Famicom Detective Club: The Girl Who Stands Behind (Switch) – Famicom Detective Club: The Missing Heir (Switch) – Mass Effect Legendary Edition (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) –  – Read review Subnautica (Switch) –  – Read review Subnautica: Below Zero (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) –  – Read review Days Gone (PC) –  – Read review SnowRunner (Switch) – Aerial_Knight's Never Yield (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Elite Dangerous: Odyssey (PC) – The Wild At Heart (Xbox Series X/S, Xbox One, PC) – Knockout City (PlayStation 4, Xbox One, Switch, PC) – Miitopia (Switch) – Rust (PlayStation 4, Xbox One) –  – Read review Biomutant (PlayStation 4, Xbox One, PC) – King of Seas (PlayStation 4, Xbox One, Switch, PC) – Maneater (Switch) –  – Read review Shin Megami Tensei III Nocturne HD Remaster (PlayStation 4, Switch, PC) – Earth Defense Force: World Brothers (PlayStation 4, Switch, PC) – Oddworld: Collection (Switch) – The Idolmaster: Starlit Season (PlayStation 4, PC) – Wonder Boy: Asha in Monster World (PlayStation 4, Switch, PC) – World's End Club (Switch) –
Mario Golf: Super Rush

June

Ghosts 'n Goblins: Resurrection (PlayStation 4, Xbox One, PC) –  – Read review Operation: Tango (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – The Elder Scrolls Online: Gates of Oblivion (Stadia, PC) – Wreckfest (PlayStation 5) –  – Read review Monster Harvest (PlayStation 4, Xbox One) – Pro Cycling Manager 2021 (PC) – Tour De France 2021 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Evergate (PlayStation 5) – Sniper Ghost Warrior Contracts 2 (PlayStation 4, Xbox One, PC) – The Last Kids on Earth and the Staff of Doom (PlayStation 4, Xbox One, Switch, PC) – The Persistence (PlayStation 5, Xbox Series X/S) – Chivalry 2 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Edge of Eternity (PC) – The Elder Scrolls Online (PlayStation 5, Xbox Series X/S) – The Elder Scrolls Online: Gates of Oblivion (PlayStation 4, Xbox One) – Final Fantasy VII Remake Intergrade (PlayStation 5) – Ninja Gaiden: Master Collection (PlayStation 4, Xbox One, Switch, PC) – Game Builder Garage (Switch) – Guilty Gear -Strive- (PlayStation 5, PlayStation 4, PC) – Ratchet & Clank: Rift Apart (PlayStation 5) – Curved Space (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Dark Alliance (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Ender Lilies: Quietus of the Knights (Switch, PC) – Alex Kidd in Miracle World DX (PlayStation 5, PlayStation 4, Xbox One, Switch, PC) – Legend of Mana (PlayStation 4, Switch, PC) – Roguebook (PC) – Mario Golf: Super Rush (Switch) – Scarlet Nexus (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Tony Hawk's Pro Skater 1 And 2 (Switch) –  – Read review Destroy All Humans (Switch) –  – Read review Disgaea 6: Defiance of Destiny (Switch) –
The Legend of Zelda: Skyward Sword HD

July

Ender Lilies: Quietus of the Knights (PlayStation 5, PlayStation 4) – Monster Hunter Stories 2: Wings Of Ruin (Switch, PC) – Where the Heart Leads (PlayStation 5, PlayStation 4) – F1 2021 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – The Legend Of Zelda: Skyward Sword HD (Switch) – Akiba's Trip: Hellbound & Debriefed (PlayStation 4, Switch, PC) – Cris Tales (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, Stadia, PC) – Neo: The World Ends With You (PlayStation 4, Switch) – The Great Ace Attorney: Adventures (PlayStation 4, Switch, PC) –
New World

August

In Sound Mind (PlayStation 5, Xbox Series X/S, PC) – Humankind (PC) – RiMS Racing (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – Kena: Bridge of Spirits (PlayStation 5, PlayStation 4, PC) – King's Bounty II (PlayStation 4, Xbox One, Switch, PC) – No More Heroes 3 (Switch) – New World (PC) –
Deathloop

September

WRC 10 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – Life is Strange: True Colors (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC) – Tales of Arise (PlayStation 4, Xbox One, PC) – Deathloop (PlayStation 5, PC) – Lost Judgment (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One) – Hot Wheels Unleashed (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) –
Back 4 Blood

October

Back 4 Blood (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) –
Stray

To Be Announced

12 Minutes (Xbox Series X/S, Xbox One, PC) Abandoned (PlayStation 5) Age of Empires IV (PC) Alba: A Wildlife Adventure (PlayStation 4, Xbox One, Switch)  – Read review Aliens: Fireteam (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) Among Us (PlayStation 5, PlayStation 4)  – Read review Anno: Mutationem (PlayStation 4, PC) Aragami 2 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) art of rally (Switch) As Dusk Falls (Xbox Series X/S, Xbox One, PC) Astria Ascending (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) Away: The Survival Series (PlayStation 4, PC) Axiom Verge 2 (Switch, PC) Aztech Forgotten Gods (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Babylon's Fall (PlayStation 4, PC) Backbone (PlayStation 4, Xbox One, Switch, PC) Baldo (PlayStation 4, Xbox One, Switch, PC) Balsa Model Flight Simulator (PC) Bear and Breakfast (Switch), Beast Breaker (Switch, PC) Big Rumble Boxing: Creed Champions (Switch) Black Book (PC) Blood Bowl 3 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Blue Fire (PlayStation 4, Xbox One) Boundary (PC) Boyfriend Dungeon (Switch, PC) Braid: Anniversary Edition (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC, Mac, Linux) Bright Memory: Infinite (Xbox Series X/S, PC) Bullet Age (Switch, PC) Card Shark (Switch, PC) Chicory: A Colorful Tale (PlayStation 5, PlayStation 4, PC) Chorus (PlayStation 5, Xbox Series X/S, Xbox One, Stadia, PC) Circuit Superstars (PlayStation 4, Xbox One, Switch, PC) Commander Keen (iOS, Android) Crimson Desert (PC) CrossfireX (Xbox Series X/S, Xbox One) Cyber Knights: Flashpoint (PC, Mac, Linux, iOS, Android) Cyberpunk 2077 (PlayStation 5, Xbox Series X/S)  – Read review Dangerous Driving 2 (PlayStation 4, Xbox One, Switch, PC) Death's Door (Xbox Series X/S, Xbox One, PC) Demon Slayer: The Video Game (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Destiny 2: The Witch Queen (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC) Diablo II: Resurrected (PC) Digimon Survive (PlayStation 4, Xbox One, Switch, PC) Dirt 5 (Stadia)  – Read review Disco Elysium: The Final Cut (Xbox Series X/S, Switch)  – Read review Drive Buy (PlayStation 4, Xbox One, Switch, PC) Dual Universe (PC) Dungeon Defenders: Awakened (PlayStation 4, Xbox One, Switch) Dustborn (PlayStation 5, Xbox Series X/S, PC) Earth Defense Force 6 Eastward (PC, Mac) Echo Generation (Xbox Series X/S, Xbox One, PC) Edge of Eternity (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One) Elden Ring (PlayStation 4, Xbox One, PC) Elite Dangerous: Odyssey (PlayStation 4, Xbox One) Endling (PlayStation 4, Xbox One, Switch, PC) Epic Chef (PC) Evil West (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) Eville (PC) Exo One (Xbox Series X/S, PC) ExoMecha (Xbox Series X/S, Xbox One) F.I.S.T.: Forged In Shadow Torch (PlayStation 4) Fall Guys: Ultimate Knockout (Xbox Series X/S, Xbox One, Switch)  – Read review Far Cry 6 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC, Mac) Final Fantasy VII The First Soldier (iOS, Android) Five Nights at Freddy's: Security Breach (PlayStation 5, PlayStation 4, PC) Foreclosed (PlayStation 4, Xbox One, Switch, PC) Frozen Flame (PC) Garden Story (Switch, PC) Ghostrunner (PlayStation 5, Xbox Series X/S) GhostWire: Tokyo (PlayStation 5, PC) God of War (2021) (PlayStation 5) Goodbye Volcano High (PlayStation 5, PlayStation 4, PC) Grand Theft Auto V (PlayStation 5, Xbox Series X/S)  – Read review Greak: Memories Of Azur (PC) Halo Infinite (Xbox Series X/S, Xbox One, PC) Haven (PlayStation 4, Switch)  – Read review Heavenly Bodies (PlayStation 5, PlayStation 4, PC) Hello Neighbor 2 (Xbox Series X/S, Xbox One, PC) Hindsight (Switch, PC, iOS) Hollow Knight: Silksong (Switch, PC) Horizon Forbidden West (PlayStation 5, PlayStation 4) Humanity (PlayStation 4) Hyper Scape (PlayStation 5, Xbox Series X/S)  – Read review Hytale (PC, Mac) I Am Jesus Christ (PC) Icarus (PC) Imposter Factory (PC) Industries Of Titan (PC) Jack Move (Switch, PC) Jett: The Far Shore (PlayStation 5, PlayStation 4) Know By Heart (PC) Lake (Xbox Series X/S, PC) Last Days of Lazarus (Xbox One, Switch, PC) Last Stop (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Lawn Mowing Simulator (Xbox Series X/S, PC) League of Legends: Wild Rift (iOS, Android) LEGO Star Wars: The Skywalker Saga (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Let's Build a Zoo (PC) Little Devil Inside (PlayStation 5, PlayStation 4, PC) Little Witch in the Woods (PC) Lost At Sea (PC) Lost in Random (PlayStation 4, Xbox One, PC) Madden NFL 22 Magic: Legends (PlayStation 4, Xbox One, PC) Main Assembly (PC) Marvel Future Revolution (iOS, Android) Metal: Hellsinger (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) Microsoft Flight Simulator (Xbox Series X/S) Mineko's Night Market (Switch, PC, Mac) Neo: The World Ends With You (PC) Neon White (Switch) Nier Reincarnation (iOS, Android) No Place For Bravery (Switch, PC) Nobody Saves the World (Xbox Series X/S, Xbox One, PC) Nour: Play With Your Food (PlayStation 5, PC) Open Roads (PC) Oxenfree II: Lost Signals (Switch, PC) Panzer Dragoon VR Paranoia: Happiness Is Mandatory (PlayStation 4, Xbox One, PC) Phantasy Star Online 2: New Genesis (Xbox Series X/S, Xbox One, PC) Phantom Breaker: Omnia (PlayStation 4, Xbox One, Switch, PC) Pokémon Brilliant Diamond (Switch) Pokémon Shining Pearl (Switch) ProtoCorgi (Switch, PC) Psychonauts 2 (PlayStation 4, Xbox One, PC) Puzzle Quest 3 Puzzling Places (PlayStation VR, Rift) Rainbow Six Quarantine (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) Rawmen (PC) Read Only Memories: Neurodiver (PlayStation 4, Xbox One, PC) Recompile (PlayStation 5, PC) RetroMania Wrestling (PlayStation 4, Xbox One, Switch) Riders Republic (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC) Road 96 (Switch, PC) Rogue Lords (PlayStation 4, Xbox One, Switch, PC) Roller Champions (PlayStation 4, Xbox One, Switch, PC) Rune Factory 5 (Switch) Sable (PC) Sam & Max: This Time It's Virtual! (Quest, Vive, PC) Scavengers (PC) Scorn (Xbox Series X/S) Second Extinction (Xbox Series X/S, Xbox One) Seed of Life (PC) Session (Xbox One, PC) Shadow Warrior 3 (PC) She Dreams Elsewhere (Xbox One, Switch, PC) Sherlock Holmes: Chapter One (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) Shin Megami Tensei V (Switch) Sifu (PlayStation 5, PlayStation 4, PC) SkateBIRD (Switch, PC, Linux) Skater XL (Switch) Sky: Children Of The Light (Switch)  – Read review Smash Ball (PC) Solar Ash (PlayStation 5, PlayStation 4) Song in the Smoke (PlayStation VR, Rift, Quest) Song of Horror Complete Edition (PlayStation 4, Xbox One)  – Read review Sons of the Forest (PC) Soup Pot (Xbox Series X/S, PC) Spelunky (Switch)  – Read review Spelunky 2 (Switch)  – Read review Star Wars Jedi: Fallen Order (PlayStation 5, Xbox Series X/S)  – Read review Star Wars: Hunters (Switch) State of Decay 3 (Xbox Series X/S, Xbox One) Stonefly (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Stray (PlayStation 5) Surviving The Aftermath (Xbox One, Switch, PC) System Shock Remastered (PC) Temtem (Xbox Series X/S, Switch) The Academy: The First Riddle (PlayStation 4, Xbox One, Switch) The Artful Escape (Xbox One, PC) The Ascent (Xbox Series X/S, Xbox One, PC) The Big Con (Xbox Series X/S, Xbox One, PC) The Binding Of Isaac: Repentance (PlayStation 5, PlayStation 4, Switch) The Good Life (PlayStation 4, Xbox One, Switch, PC) The Gunk (Xbox Series X/S, Xbox One, PC) The House of the Dead: Remake (Switch) The Invincible (PlayStation 5, Xbox Series X/S, PC) The King of Fighters XV The Last Friend (PC) The Outlast Trials (PC) The Settlers (PC) The Slormancer (PC) The Stanley Parable: Ultra Deluxe (PC) The Walking Dead: Survivors (iOS, Android) The Waylanders (PC) The Witcher: Monster Slayer (iOS, Android) Those Who Remain (Switch) Thymesia (PC) Total War: Warhammer III (PC) Tribes Of Midgard (PlayStation 5, PC) Tunche (PlayStation 4, Xbox One, Switch, PC) Tunic (Xbox Series X/S, Xbox One, PC) Ultimate Fishing Simulator 2 (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Ultimate Rivals: The Court (iOS) UnDungeon (PC) Unknown 9: Awakening (PlayStation 5, Xbox Series X/S, PC) Valheim (PC) Vampire: The Masquerade - Swansong (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) Warhammer 40,000: Darktide (Xbox Series X/S, PC) Way to the Woods (Xbox One, PC) We Are The Caretakers (PC) Weird West (PC) Where Cards Fall (Switch, PC) White Shadows (PlayStation 5, Xbox Series X/S, PC) WWE 2K22 Ys IX: Monstrum Nox (Switch, PC)

Remnant: From The Ashes Gets New-Gen Upgrades, Windows/Xbox Crossplay Today

Posted: 14 May 2021 08:23 AM PDT

If you're a fan of the soul-like shooter Remnant: From the Ashes and own a PlayStation 5 or Xbox Series X/S, a you've got an update to get excited about. First, the game is receiving visual and performance upgrades on current consoles beginning today. Second, the Xbox version now supports crossplay with Windows players.

As with many new-gen enhancements, the upgrade comes in two forms. You can go the visual route and bump the resolution to 4K with 30 frames per second. Alternatively, you can play the game at 60 fps with an 1080p resolution. Remnant also benefits from reduced load times on both consoles. The upgrade appears to be free, which is always good news – especially if you picked up Remnant on Xbox Game Pass or as a free PS Plus game in March. You can watch the next-gen trailer below.

Click here to watch embedded media

Additionally, Remnant is now available to purchase on PC via the Windows Store after it joined Xbox Game Pass for PC earlier this month. As such, crossplay is now enabled between the Windows 10 and Xbox One/Xbox Series X/S versions. 

Remnant: From the Ashes launched in August 2019. It challenges up to four players to survive a post-apocalyptic world teeming with supernatural enemies. The gameplay consists of third-person, over-the-shoulder shooting while the progression and difficulty takes cues from Dark Souls. We liked it quite a bit (read our review), and it wound up being one of 2019's hidden gems. 

Since launch, the game has received two big DLC updates. The first was Swamps of Corsus, which added a rogue-style survival mode and extra content like new weapons and armor. The second expansion, Subject 2923, is more story-based, featuring a whole new area filled with fresh enemies and bosses. 

Now that Remnant: From the Ashes has a fresh coat of paint, will you be firing up another playthrough or embarking on your journey for the first time (hopefully with pals in tow)? Let us know in the comments.

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