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- This Week on Xbox: May 14, 2021
- Cosmic Top Secret Available Now for Pre-Order
- Subnautica: Below Zero is Now Available for Xbox One and Xbox Series X|S
This Week on Xbox: May 14, 2021 Posted: 14 May 2021 02:00 PM PDT We know you're busy and might miss out on all the exciting things we're talking about on Xbox Wire every week. If you've got a few minutes, we can help remedy that. We've pared down the past week's news into one easy-to-digest article for all things Xbox! Or, if you'd rather watch than read, you can feast your eyes on our weekly video show above. Come back every Friday to find out what's happening This Week on Xbox! ![]() Celebrating 20 Years of Xbox Free Play Days: NBA 2K21 and TT Isle of Man: Ride on the Edge 2 ![]() May Xbox Update Includes Quick Resume Improvements, Passthrough Audio, and More Subnautica: Below Zero is Now Available for Xbox One and Xbox Series X|S ![]() Mass Effect Legendary Edition Now Available for Xbox One and Xbox Series X|S Neverwinter Sharandar Episode 2: The Soul Keeper Now Live ![]() Psychonauts Available Now with Xbox Game Pass Boomerang Fu: Grilling Spree Update Out Now ![]() Dungeons & Dragons Dark Alliance is Coming to Xbox Game Pass on Day One Cosmic Top Secret Available Now for Pre-Order ![]() Chernobylite: Preserving the Zone Rogue Company Season Two Starts Today ![]() Learn the History and Lore Behind TESO's Gates of Oblivion with New Trailer Behind the Scenes of Zombie Army 4's Latest Season of Horror ![]() Zeke and Julia Return in Their 16-bit Glory in Zombies Ate My Neighbors and Ghoul Patrol Heavy Metal Machines: New Metal Pass Season is Here with Sugoi Machines ![]() Dungeon Defenders II Spring Cleaning Update Brings Big Changes to Etheria Destiny 2: Season of the Splicer is Now Live ![]() Xbox Game Pass Helps European Gamers Stay Connected Creating the Atmospheric In Rays of the Light ![]() Next Week on Xbox: May 17 to 21 This Week on Xbox: May 7, 2021 This Week on Xbox: April 30, 2021 This Week on Xbox: April 23, 2021 |
Cosmic Top Secret Available Now for Pre-Order Posted: 14 May 2021 12:00 PM PDT Summary
Making Cosmic Top Secret has been an amazing journey that all started with a pinch of curiosity. My dad was part of the Danish Intelligence during the Cold War and one day he accidentally told me that he worked on DASK, the first computer in Denmark. I got seriously intrigued, “What did he calculate on that machine?” But he refused to tell me, because of his lifetime confidentiality pledge. Rather dramatically, he said I could either know “All or nothing!” and I decided it is going to be all! I wanted to turn this investigation into a game. I did not know at first what kind of game but just knew it had to include my dad saying "No! I can't answer you!" I started playing out with ideas, drawing characters and items, following my dad around and recording him. ![]() The game started to take shape and people joined the production. I called the Intelligence and asked to get access to my parent's files. They were surprised but agreed to discuss it with the "Organisation." My parents were invited for a briefing about what they could talk about and or not. Then it became quite awkward – they were asking: "Well, Trine, go ahead and ask us: What do you really want to know?" and I was like, "I don't know what it is I don’t know and want to know." This became for me an important narrative aspect of Cosmic Top Secret:
These are the questions I hope the players will ask themselves while playing the game. ![]() The art style of Cosmic Top Secret came up intuitively – I printed a photo of my dad in a rush, cut him out and drew some cartoony legs. Because of the fisheye angle from the photo, he ended up having huge hands and arms. Two fingers were bandaged together, like his real fingers were after an accident throwing hand grenades. It was important for me to keep those kinds of "leftovers" from reality and portray him as a real human being with all it implies of faults and scratches. Those were also the first signs that he would not stay with me physically forever. He became so much a character, that it was impossible to change it and in a way his design defined the style of the rest of the universe. The crumbling of the paper, the characters falling apart, the old documents with sensitive information etc., everything seemed to fit together in that structure. These big hands were also great fun for the animators. During the seven years of production, we researched and collected tons of old photos, videos, interviews, documents, items – and of course recorded many new ones too. The hybrid visual identity we settled with allowed us to present all this true content and sometimes let players directly interact with it. ![]() To summarize, Cosmic Top Secret is an autobiographical adventure game about The Cold War that I grew up in and my parents protected me from while working secretly for the Intelligence. It is also a story of broken legs, unspoken things, and up-and-down feelings. Anyone might relate to it differently but personally it makes me think ultimately that despite our faults we should accept and love oneself and each other. What started as a personal project rolled into a paper ball that got larger and larger, grabbing some awards on the way, inspiring the creation of a life-size event at the Cold War Museum of Denmark, and ultimately making its way to Xbox One, where it launches on May 21! You can pre-order it now with a 10% discount. I cannot wait to share my amazing journey with you, in-game as Agent T! ![]() Cosmic Top SecretNakana.io $9.99 $8.99 EXPERIENCE SOMETHING UNIQUE "Cosmic Top Secret" is the weird, but official, term NATO uses for top confidentiality. A fitting name for this game since it needed military clearance to be released! Cosmic Top Secret won multiple awards for the innovative ways it engages players in deeply documented plots. The game even inspired the creation of a life-size event at the Cold War Museum of Denmark. – "a fascinating means of storytelling" – Indie Game Reviewer – "beautiful, abstract papercraft art designs" – GameSpot – "will linger with you long after the credits roll." – The Indie Game Website SPIES, SOLDIERS & POLITICIANS Meet people who made history – spies, army leaders, math geniuses, fighter pilots and more – from both sides of the Iron Curtain and with incredible, absurd or thrilling stories. FIRST COMPUTERS & NUCLEAR THREAT Discover fascinating programs and devices designed to outsmart the enemy in a tense context of international espionage and fear of atomic war. This is the dawn of new technologies. DEEPLY PERSONAL, YET RELATABLE STORY "Like a million others, I'm an ordinary 'kid of the Cold War'. Just a very curious one with parents working in Intelligence services. By getting to know me and my family better, you might see yourself and even feel the itch to investigate your loved ones!" – Trine Laier ("T") PUBLISHED BY Nakana.io "We gather games that share a strong experience to remember. We'd never seen anything like Cosmic Top Secret before!" – Mikaël Bourget, founder of the publishing label. Subnautica: Below Zero is Now Available for Xbox One and Xbox Series X|S Next Week on Xbox: May 17 to 21 Boomerang Fu: Grilling Spree Update Out Now |
Subnautica: Below Zero is Now Available for Xbox One and Xbox Series X|S Posted: 14 May 2021 10:00 AM PDT As the person responsible for the creative direction of Subnautica: Below Zero, I've spent a lot of time trying to understand what makes the highly esteemed original, Subnautica, tick. Below Zero has been built on top of a game that many know and love, but we're not looking to play the same exact song each time. Below Zero must reflect the values that made Subnautica great, while also giving players something new and different. Subnautica is many things to many people. If I had to describe it in a sentence, I might say it's an open world, underwater, sci-fi, base building, survival-adventure game with a hint of primal terror. That doesn't exactly roll off the tongue… ![]() So, what's different about Subnautica? What sets it apart from other survival games, and how do we approach design and development to make something special and unique? For me, at its core, Subnautica is a game about exploration and discovery. Our philosophy is that the experience is at its best when we trust players to discover this vast alien world – and its many secrets and surprises – on their own. ![]() It's our belief that the thrill of discovery, encountering a strange lifeform at the bottom of the ocean, awakening an ancient alien intelligence, wandering into a brilliant and unexpected underwater cavern, is so much richer when players are driving the experience forward themselves. This filters into how we approach design. Our philosophy is to always try to suggest direction, rather than offer it up explicitly. One of the first things players notice is that Subnautica doesn't have missions or objectives. We don't tell you that you're 47% (or 110%) through the game. You can find a map of the world, but we don't show you your position, or even your orientation (until you build a compass) And what good is a 2D map underwater, anyway? ![]() It's up to you to find your way through the world, finding new ways to survive and explore as you get deeper and further into this planet alone… or so you might think. In Below Zero, you play as xenobiologist Robin Ayou, who arrives on 4546B at great personal risk to try and find answers about her sister, who died under mysterious circumstances during a previous mission in Sector Zero. ![]() Naturally, this quest for understanding doesn't go quite the way you might think and encounters with other lifeforms will take you in many unexpected directions. We've taken great pains to design a narrative for players to discover. We give some early hints to get the ball rolling, but then you're left to your own devices, searching for clues scattered throughout this vast world's deep underwater biomes and the far reaches of its icy tundra. In Below Zero, it's up to you to follow the dramatic threads and because of that, players can explore at their own pace. Perhaps you just want to build an underwater palace down in the Deep Lily Pads, where you can reflect on all the alien beauty while customizing your Seatruck. You can do so, without stress, in Creative Mode. Or, if you really want to raise the stakes, Hardcore Mode will ensure you don't get too casual whilst swimming among the alien fishes. ![]() Subnautica: Below Zero will be available on May 14 for Xbox One and Xbox Series X|S. The original Subnautica is also available as an Optimized for Xbox Series X|S title alongside the release of Below Zero, and owners of the original (digital or physical) can upgrade the enhanced version for free thanks to Smart Delivery. ![]() ![]() Subnautica: Below ZeroUnknown Worlds Entertainment, Inc. $29.99 Xbox One X Enhanced Below Zero is an underwater adventure game set on an alien ocean world. It is a new chapter in the Subnautica universe, and is developed by Unknown Worlds. Return to Planet 4546B Submerge yourself in an all-new, sub-zero expedition in an arctic region of Planet 4546B. Arriving with little more than your wits and some survival equipment, you set out to investigate what happened to your sister… Uncover the Truth Alterra left in a hurry after a mysterious incident. Abandoned research stations dot the region. What happened to the scientists who lived and worked here? Logs, items, and databanks scattered among the debris paint a new picture of the incident. With limited resources, you must improvise to survive on your own. Discover Uncharted Biomes Swim beneath the blue-lit, arching expanses of Twisty Bridges. Become mesmerized by the glittering, mammoth crystals of the Crystal Caverns. Clamber up snow covered peaks and venture into the icy caves of Glacial Basin. Maneuver between erupting Thermal Vents to discover ancient alien artifacts. Below Zero presents entirely new environments for you to survive, study, and explore. Construct Habitats and Vehicles Survive the harsh climate by constructing extensive habitats, scavenging for resources, and crafting equipment. Blast across the snowy tundra on a Snowfox hoverbike. Cruise through enchanting and perilous biomes in your modular Seatruck. Research Alien Lifeforms Something undiscovered lurks around every corner. Swim through the giant Titan Holefish, encounter the haunting Shadow Leviathan, and visit the adorable Pengwings. Keep your wits about you. Not all creatures in this strange world are friendly. Survive the Chilly Temperatures Jump in, the water's warm. The below zero temperatures of this arctic region pose a new threat. New weather conditions blanket above-ground habitats. Craft a toasty cold suit, sip on piping hot coffee, and warm up next to Thermal Lilies to stave off the chill. An Ocean of Intrigue What really happened to your sister? Who were the aliens who came here before? Why were they on this planet? Can we find solace from grief in truth? Below Zero extends the story of the Subnautica universe, diving deep into the mystery introduced in the original game. Cosmic Top Secret Available Now for Pre-Order Next Week on Xbox: May 17 to 21 Boomerang Fu: Grilling Spree Update Out Now |
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