Game Informer |
- Super Mario Bros. Movie Delayed To 2023
- Variable Refresh Rate Coming To PlayStation This Week
- Pokémon Go Is Making Signficant Changes To Its Mega Evolutions
- Blizzard Releases FAQ Ahead Of Overwatch 2 Beta Starting Tomorrow
Super Mario Bros. Movie Delayed To 2023 Posted: 26 Apr 2022 05:04 AM PDT Nintendo and Universal's Illumination Entertainment's upcoming film adaptation of the Super Mario Bros. series is delayed to next spring. Instead of hitting theaters on Dec. 21 of this year, the movie will be released on April 7 in North America and a few weeks later in Japan, on April 28. This announcement came by way of a rather odd tweet from the Nintendo of America account that seems to indicate the news comes straight from Mario creator Shigeru Miyamoto himself. "This is Miyamoto. After consulting with Chris-san [Chirs Meledandri, CEO of Illumination], my partner at Illumination on the Super Mario Bros. film, we decided to move the global release to Spring 2023 – April 28 in Japan and April 7 in North America. My deepest apologies but I promise it will be well worth the wait."
The Illumination Twitter account released the news at the same time last night with a similar message. "Miyamoto-san and I have been collaborating on all aspects of the Super Mario Bros. film and, together with our partners at Universal, have decided to move the global release to Spring 2023 – April 7 in North America and April 28 in Japan. We are excited to share this incredible film with you." As you can see, neither company lists a definitive reason for the delay, but it seems like the movie simply needed some additional time in the oven. Considering that this is Nintendo's first significant foray into animated silver screen features and how big the Mario brand is, it makes sense to take all the time needed to make this movie the best it can be. Reports from November of last year indicated that Nintendo was happy with the film thus far. Miyamoto reportedly even hinted that more movies based on Nintendo properties could be on the way. While waiting to see if that becomes true, check out the complete cast list for this Super Mario Bros. film. Are you excited about this movie? Let us know in the comments below! |
Variable Refresh Rate Coming To PlayStation This Week Posted: 25 Apr 2022 03:15 PM PDT Sony has announced that a new feature is coming to the PlayStation 5 this week. The long-awaited addition of Variable Refresh Rate (VRR) is coming within a few days, and a handful of games will support the feature in the coming weeks. In a blog post today, Hideaki Nishino, senior vice president of platform experience at PlayStation, introduced VRR and described the basics of how it works. "On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console's graphical output. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing," writes Nishino. "It causes the games to look smoother overall and can even reduce input latency." As it says in the quote above, you'll need a monitor that supports VRR and an HDMI 2.1 port to use it in any way. Many gaming monitors and TVs that utilize AMD's Freesync technology (their branded term for VRR) will be compatible with this new feature, so make sure yours does before enabling Variable Refresh Rate on PlayStation 5. Several PlayStation 5 games will utilize VRR very soon, and the PlayStation Blog post provided a list of which games we should expect to roll out VRR support in the coming weeks.
Variable Refresh Rate is a big deal, especially for games that can't maintain a consistent framerate. It really does help to smooth out hitches and jitters you may experience in these inconsistent games and even has the effect of seeming like the framerate is running higher than it is. I'm most interested in seeing it utilized in games that take a performance hit from running at too high of a resolution, or from resources taxed by having ray traced lights or shadows enabled. VRR is already implemented on the Xbox Series X and S and makes a big difference there, so I'm excited to see it working with games like Ratchet and Clank: Rift Apart and Godfall, two games whose framerates suffer in higher-fidelity modes. Which games do you want to see recieve VRR support on PS5? Let us know in the comments below! |
Pokémon Go Is Making Signficant Changes To Its Mega Evolutions Posted: 25 Apr 2022 02:00 PM PDT ![]() A forthcoming Pokémon Go update will dramatically overhaul the game's current approach to Mega Evolutions. As they stand now, Mega Evolutions require a hefty amount of candy for a particular Pokémon to evolve into its larger form, which is only available for a set amount of time. Each time the player wants to use this powerful form, more candy is required, and it isn't easy to come by, as it is tied to timed raids and missions. After the update hits, there will be a one-time cost for Mega Evolving a Pokémon, meaning you can evolve it freely without using more candy. The only catch here is that your Pokémon will become fatigued after transforming and will need time to regain its fighting form before evolving again. Mega Energy can be used to reduce the amount of time it takes for that Pokémon to rest. A new feature called Mega Levels incentivizes the player to use these evolved forms. Each transformation adds progress to a higher Mega Level. With each level that is achieved, players will receive extra bonuses when using that Pokémon. Introducing Mega Levels Trainers will be able to enjoy a new way to help their Pokémon grow with Mega Levels. Every time a Pokémon Mega Evolves, it works towards increasing its Mega Level. Trainers will get more bonuses every time a Pokémon's Mega Level goes up. In a blog post, Niantic lists the bonuses:
Most Mega Raids will be easier than before, and Niantic hopes that some in the future will allow for solo battles. The process of adding a Mega Pokémon to a battle will be easier, allowing for the transformation to occur in the pre-Raid lobby. I play Pokémon Go daily, and the Mega Raids are the one aspect of the game that I have barely touched. Time will tell if these changes make a difference. Gaining enough candy for that first Mega Evolution still appears to require numerous battles to be won. |
Blizzard Releases FAQ Ahead Of Overwatch 2 Beta Starting Tomorrow Posted: 25 Apr 2022 01:18 PM PDT Overwatch 2 was announced in 2019, and following years of development, the updated hero shooter is headed into its first PvP beta test starting tomorrow. Ahead of the beta, Blizzard Entertainment has posted a FAQ about the test, answering all kinds of questions about who can participate, when the test goes live, and how one can join in on the fun. We've combed through the FAQ to sift out the most crucial info you need to know. First, players who have been selected to participate will recieve an email to whichever address their Blizzard account is linked to. Those emails will be sent out starting tomorrow morning and will continue to be sent to more participants throughout the day. To play in the Overwatch 2 beta, you'll have to own a copy of the original Overwatch on PC. There aren't any specific times of day the PVP beta will be running, so feel free to play whenever if you get in. The beta will run from April 26 until May 17. What if you don't get an email from Blizzard? Well, there is another way to join the Overwatch 2 beta through Twitch Drops. If you watch specific Twitch streamers (which Blizzard has listed in the FAQ) for a certain number of hours between 10 a.m. and 6 p.m. Pacific, you can get an invite to the beta. The same rules as above apply to get in, so make sure you have a copy of Overwatch on PC before dedicating your free time to watching a stream for the drop. If you're in the beta and want to stream it yourself, go for it! Blizzard does not have any video recording or streaming restrictions for this event. In the PVP beta for Overwatch 2, there will be some changes to the gameplay you may be familiar with from Overwatch. First and foremost, matches are played out between two teams of five players each, shifting from the traditional 6v6 we've been playing for years. A new hero, Sojourn, is joining the roster, which is already a significant change to the meta, not to mention a couple of other characters, Orisa and Doomfist, are receiving complete mechanical reworks. We have details on those reworks, including Doomfist's role swap to becoming a Tank, that you can read right here. If you're lucky enough to recieve an invite one way or another, here are the technical specs Blizzard says Overwatch 2 players will need to play on PC: PC Hardware Minimum Specifications (targeting 30fps):
PC Hardware Recommended Specifications (targeting 60fps on medium settings):
Check out the entire FAQ, which features a list of every official Overwatch streamer you can watch on Twitch to earn a beta drop. Overwatch 2 doesn't have a firm release date yet, but the kickoff to the initial beta is a sign the developers are steadily working in the right direction for a release sometime in the future. |
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