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Facebook launches tool to help people in Afghanistan lock down their accounts

Posted: 19 Aug 2021 04:01 PM PDT

Facebook's introducing new tools to help people in Afghanistan lock down their accounts' privacy settings. The "one-click" tool will activate privacy settings for timeline posts, and prevent profile photos from being downloaded or shared, Facebook's Head of Security Policy Nathaniel Gleicher said in a statement.

The feature will encourage users to "limit what unknown people can see," according to screenshots shared by Gleicher. The tool won't be available on Instagram, but the photo sharing app is pushing "pop-up alerts" that will explain ways to lock down those accounts as well.

Facebook is pushing privacy settings to users in Afghanistan.
Facebook

Gleicher added that the company is also temporarily hiding friends lists of accounts in the country, and he encouraged people with Facebook friends in Afghanistan to change privacy settings for their friends list as well. "We're working closely with our counterparts in industry, civil society and government to provide whatever support we can to help protect people," he said. "And we've stood up a special operations center to respond to new threats as they emerge."

Latest Moto Edge features improved camera and a faster processor

Posted: 19 Aug 2021 02:47 PM PDT

Last year, Motorola returned to the high-end phone market with the Edge Plus, a device that was a mostly middling affair. It later followed it up with the more affordable and compelling Edge. The company's newest phone, announced today, falls somewhere in between those two devices. It's not quite a flagship, but nor is it entirely a mid-range device either. Internally, the 2021 Edge features up to 8GB of RAM, up to 256GB of internal storage and a Snapdragon 778G processor.

That's a step down from the Snapdragon 865 Motorola included with the Edge Plus, but what the 2021 Edge has going for it over its predecessors is a 6.8-inch display with a 144Hz refresh rate panel. Both the 2020 Edge and Edge Plus were limited to 90Hz, which should make the new model feel more responsive even with its mid-range processor.

Motorola Edge
Motorola

Motorola also reworked the camera module on the 2021 Edge. The phone now features a primary 108-megapixel sensor that uses pixel-binning technology to improve performance in low-light situations. Supporting the main camera is an 8-megapixel wide-angle camera with a lens that features a 119-degree field of view. Rounding out the camera array is a 2-megapixel depth sensor. For selfies, there's a 32-megapixel shooter that can also take advantage of pixel binning.

The 2021 Edge comes with support for a variety of global LTE and sub-6GHz bands. It also comes with WiFi 6E, Bluetooth 5.2 and NFC connectivity, as well as C-band support, which will come in handy as Verizon (Engadget's parent company) and AT&T use the spectrum in their ongoing 5G build-outs. Speaking of Verizon, the carrier plans to offer a mmWave model later in the year.

Powering everything is a 5,000mAh battery Motorola says should provide up to two days of uptime. On the software front, the phone will ship with Android 11 and the company's My UX skin. Motorola plans to support the phone with two major platform updates and two years of bi-monthly security patches.

What you won't find on the 2021 Edge is support for wireless charging or robust waterproofing. It's only IP52-certified. Most high-end phones these days feature either IP67 or IP68 water resistance.

Like it did with the Edge, the company plans to sell the 2021 model at a $200 discount for a "limited time." Motorola hasn't said how long the phone would cost $500. Pre-orders for the unlocked model open on August 23rd, with general availability to follow on September 2nd. Verizon and Spectrum Wireless will start selling the phone at a later date.

Twitter's latest round of updates are about to hit your DMs

Posted: 19 Aug 2021 12:56 PM PDT

Twitter is introducing several tweaks to its direct messaging functionality, with the improvements set to roll out in the coming weeks. To start, you can now share the same tweet with up to 20 different accounts separately. As the company points out, that's an improvement that should lead to fewer accidental group chats. The feature is currently rolling out now to iOS and web users, with an expansion on Android to follow "soon."

On mobile, the company is also adding a quick-scroll button so you can quickly jump to the most recent message in a conversation when glancing over any past correspondence. As an iOS owner, you will also find Twitter has cleaned up timestamps by grouping messages by date. Additionally, if you long press on something someone sends you, there's a new reaction picker.

While none of the tweaks Twitter announced today are groundbreaking, they're handy all the same. They should also be less controversial than the font change the company pushed out last week.

Waymo's autonomous vehicles have clocked 20 million miles on public roads

Posted: 19 Aug 2021 12:39 PM PDT

Although other companies that are working on autonomous driving might get more attention, Waymo is still hard at work on the technology. The Alphabet subsidiary just provided an update on its Waymo Driver AI as well as more details about its self-driving tests.

An array of LiDAR, radar and cameras can track what's going on all around the vehicle in a variety of weather conditions, Waymo says. The system generates a 3D view of the vehicle's surroundings that humans would be able to understand. Along with other cars, the system can render pedestrians in addition to cyclists who narrowly pass by the vehicle.

The company says Waymo Driver can detect small objects and movements at a distance, such as a truck door in the middle of traffic and someone jumping out to deliver a package. It claims the AI can recognize steam emanating from utility holes and drive the vehicle through it, and understand the difference between a stop sign and its reflection.

Waymo has been testing its vehicles in San Francisco since 2009 and it ramped up its efforts in the city earlier this year. Its vehicles now clock north of 100,000 miles on SF's roads every week. Between narrow streets, drastic changes in elevation and intersections right at the top of hills, San Francisco isn't an easy city to drive in, which makes it an effective testing ground for AVs.

The company's vehicles have autonomously driven more than 20 million miles on public roads as well as 20 billion miles in simulations. That's a significant bank of data to draw from. Waymo says the AI can recognize and adapt to local driving behaviors, such as what lane to turn in at each intersection. According to the company, Waymo Driver can also mimic other vehicles' behavior, such as in SF, where people tend to drive a little slower while going up steep slopes.

Fully autonomous driving is likely several years away from going mainstream, but it seems Waymo is making significant strides toward that goal. Hopefully, Waymo Driver is getting more comfortable around safety cones.

Elsewhere, Waymo is beefing up its autonomous truck ambitions. On Wednesday, the company announced that it's building a trucking hub in Dallas-Fort Worth and partnering with Ryder to manage its fleet.

Meanwhile, Tesla's AI Day event takes place today. According to an invitation, the company will provide attendees with "an inside look at what's next for AI at Tesla beyond our vehicle fleet." CEO Elon Musk said there'll be a live stream of the event.

OnlyFans bans 'sexually explicit conduct,' but nudity is still okay

Posted: 19 Aug 2021 11:48 AM PDT

OnlyFans will ban users from uploading photos and videos "sexually explicit conduct" as of October 1st. Although the company will block depictions of sex acts, nudity is still allowed as long as creators stick by OnlyFans' Acceptable Use Policy. The changes follow pressure from payment providers and banking providers, as Bloomberg first reported.

"In order to ensure the long-term sustainability of our platform, and the continue to host an inclusive community of creators and fans, we must evolve our content guidelines," OnlyFans told Engadget in a statement. 

The company will share more details about the move in the coming days and it promised to "actively support and guide our creators through this change in content guidelines." Enforcing the new policy will likely be difficult, though all uploads to OnlyFans are checked by human moderators, according to the company. 

OnlyFans allows its more than 2 million creators to share exclusive content with their paid subscribers. Many of the top creators on the platform, which has 130 million users, sell nude or sexually explicit photos and videos. Many sex workers have relied on revenue from the site over the last few years, especially as the pandemic took hold and it was more difficult for them to earn a living elsewhere.

Patreon similarly allows creators to share explicit nude images with their paid subscribers. However, it doesn't allow "pornographic material or sexual services."

Earlier this year, OnlyFans quietly released a mobile and TV app that features fitness, cooking, comedy, music and other types of content from its creators, but zero nudity. This week, the company started a promotional push for OFTV, underscoring its move to a more sanitized future.

'Quake' 4K remaster is available now on PlayStation, Xbox, Switch and PC

Posted: 19 Aug 2021 11:40 AM PDT

QuakeCon may have not happened last year due to the pandemic, but id Software found a way to more than make up for cancelation with the announcement of a Quake remaster. What's more, you can buy it today for $10 on PC, Xbox, PlayStation and Nintendo Switch. The studio overhauled the game to add support for widescreen resolutions up to 4K, dynamic lighting, anti-aliasing, depth of field and new models. The remaster comes almost two months after the game celebrated its 25th birthday on June 22nd. 

In addition to the original campaign, the remaster includes every expansion released for Quake. It also comes with an entirely new expansion created by Wolfenstein: The New Order and The New Colossus developer MachineGames called the Dimension of the Machine. You can play all the single-player content with up to three other players either online or over split-screen co-op. When it comes to multiplayer, you can play up to seven other players online, or up to three other players in the case of local split-screen. On that front, dedicated server support is included, as is crossplay between platforms.

Facebook took hours to remove livestream of Library of Congress bomb threat suspect

Posted: 19 Aug 2021 11:14 AM PDT

It took Facebook several hours to pull down a livestream from a man suspected of making a bomb threat at the Library of Congress in Washington D.C. According to Politico, the unidentified man, who approached the Library of Congress in a pickup truck and told police he had a bomb in the car, streamed live on Facebook for multiple hours as police negotiated with him. The video "circulated widely" before Facebook finally took it down.

On Twitter, Facebook spokesperson Andy Stone confirmed the company had taken down the stream and the man's profile and said it is "continuing to investigate" the matter. The man later surrendered, US Capitol Police confirmed

It's not the first time Facebook has had to scramble to prevent a disturbing live stream from spreading. In 2019, the company raced to pull down more than a million copies of a live stream recorded by a mass shooter in New Zealand, in an effort that took multiple days. 

'Call of Duty: Vanguard' first look: Taking the series back to WWII

Posted: 19 Aug 2021 10:45 AM PDT

There's a scene in 2014's Wolfenstein: The New Order where J, a character inspired by Jimi Hendrix, explains to the game's white protagonist, BJ Blazkowicz, why he's not fighting. After Blazkowicz talks back, J tells him: "You don't get it, do you? Before all this, before the Germans, before the war, back home, man, you were the Nazis."

What I love about that scene is the way it complicates the easy narrative we so often tell ourselves about the Second World War. The New Order understands World War II better than almost any other game inspired by the conflict. Nazism, then as now, was never an ideology that only existed in Hitler's Germany. And in internment camps across the US and Canada and cities like Dresden and Hiroshima, the Allies committed countless injustices of their own.

It's that scene my mind returned to as Sledgehammer Games revealed Call of Duty: Vanguard, the next entry in Activision's long-running first-person shooter series, during an online event last week. Like 2017's Call of Duty: WWII, the studio's previous project as lead developer on the franchise, Vanguard takes the series back to where it all started: the Second World War.

After talking about the studio's commitment to diversity and creating a safe space for all employees, essentially repeating the same company line Activision Blizzard executives have been saying ever since California filed a sexual harassment lawsuit against the publisher, Sledgehammer studio head Aaron Halon introduced Vanguard director Josh Bridge and campaign director David Swenson. Bridge told us how the studio came out of Call of Duty: WWII feeling like it had only scratched the surface of the stories the conflict had to tell. "We see [Vanguard] as being rooted in but not beholden to history. There is no revisionist history here," he said, a bullet point on his Powerpoint presentation reiterating the statement.

Call of Duty: Vanguard
Sledgehammer Games / Activision

After showing the game's cinematic trailer and a snippet of gameplay, Swenson talked about the game's story. Like The New Order, Vanguard uses an alternate reality of the war to tell its story, but it appears a much less ambitious retelling on the surface. In a return to the way Infinity Ward did things when the series first started, Vanguard's campaign will feature four playable characters, each loosely based on a different historical person.

In Polina Petrova, Sledgehammer took inspiration from Lyudmila Pavlichenko, a Soviet sharpshooter who was known as Lady Death for her 309 confirmed kills, the most of any female sniper in history. Wade Jackson, one of the other characters, is based on Vernon L. Micheel, a US Navy pilot who bombed two Japanese aircraft carriers during the Battle of Midway. Then there's Lucas Riggs. He draws from Charles Upham, the only soldier in World War II to earn two Victoria Cross medals.

Finally, you have Arthur Kingsley. His inspiration is Sidney Cornell, a Black British paratrooper who earned a Distinguished Conduct Medal for his actions in Normandy. To Sledgehammer's credit, the studio enlisted the help of science fiction writer Tochi Onyebuchi to write Kingsley's character and cast Chike Okonkwo, best known for his role as Will in The Birth of a Nation, to give him his voice.

Call of Duty: Vanguard
Sledgehammer Games / Activision

Initially, those four find themselves in different theaters of the war, but they're eventually brought together to take part in a fictional mission called Operation Phoenix. The Nazis, under the guidance of a character named Heinrich Freisinger, have hatched a plan to survive the end of the war and it's up to the newly formed special forces team of Petrova, Jackson, Riggs and Kingsley to stop them. Like the four protagonists, Freisinger has a historical counterpart. He's based on the infamous Gestapo chief Heinrich Müller.

Bridge said the studio sees the title as "a filmic blockbuster, with a contemporary lens on history." The throughline that connects both the story and multiplayer components of the game is how the Second World War saw the birth of the modern idea of the special forces. This is World War II reframed as an entry point into the expanded Call of Duty universe. I won't say that's unexpected, but after Sledgehammer tried to tell a more nuanced story about PTSD in CoD: WW2, I had hoped it would set its sights even higher.

At the reveal event, Sledgehammer spent far more time talking about Vanguard's story than letting the game speak for itself. Of the single-player campaign, the developer only showed a brief snippet of an early level that features Kingsley taking part in Operation Tonga, which saw British paratroopers land near the city of Caen during the Allied invasion of Normandy. If you've seen Band of Brothers, you already know exactly how this segment plays out.

Call of Duty: Vanguard
Sledgehammer Games / Activision

You jump out of a plane as part of a pre-scripted sequence in which you lose your rifle before landing on the ground. After a series of quick time events, your character finds himself in front of a field, an objective marker telling the player to make their way to a windmill in the distance. For part of the level, you have to sneak your way through enemy lines.

Other than an unexpected moment toward the end of the clip, nothing about what I saw struck me as something the franchise hasn't done before, but the execution was still compelling. True to the conditions Allied paratroopers found themselves in during the D-Day invasion, much of the mission takes place in suffocating fog and darkness. That gave the level more of a sense of atmosphere than your typical CoD mission. In particular, the use of lighting was intentional in a way I hadn't seen from the series in a while, the effect made more realistic by the work Sledgehammer and the other CoD studios did to update Modern Warfare's IW 8.0 engine.

What also struck me about this sequence was the stolen Kar98K Kingsley used to dispatch his Nazi pursuers. When he fired the bolt-action rifle, it let out a deafening blast and left enemies crumpled against the floor and walls. There was more physicality to the weapon than the assault rifles that usually dominate the CoD metagame. That "down the barrel" gameplay is something the studio said it spent a lot of the nearly four years since CoD: WW2 perfecting.

Call of Duty: Vanguard
Sledgehammer Games / Activision

It's hard to say if the rest of the single-player campaign adopts the more methodical pace to gunplay Sledgehammer showed off in the snippet I saw. However, I can state that multiplayer will feel familiar to current Black Ops Cold War and Warzone players. What you will find is that Sledgehammer designed the maps to feature more destructibility and interactive elements. A clip the studio shared showed off how you could shoot bookshelves, tables and boarded-up windows to open sightlines as a match progresses.

At launch, Vanguard will feature 20 multiplayer maps, 16 of which will support up to 12 players for six-on-six matches. Additionally, Sledgehammer is bringing Gunsmith back, a fan-favorite feature that allows you to customize your weapons with different attachments and ammo types. Naturally, Treyarch's Zombies mode is making a comeback, and it will connect to the lore established in Black Ops Cold War. Oh, and Raven Software is working on a Warzone map and update that will feature an all-new anti-cheat system. Sledgehammer promised to share more information about the multiplayer component of Vanguard, including details on a new mode called Champion Hill that the studio says will offer something new for players to experience, in the coming weeks.

That will give Call of Duty fans time to see if Vanguard is worth another trip to World War II before the game lands on Xbox One, Xbox Series X/S, PlayStation 4, PS5 and PC via Battle.net on November 5th.

Facebook is testing Reels in News Feed and Groups in the US

Posted: 19 Aug 2021 10:25 AM PDT

Starting today, some Facebook users in the US will see Reels, Instagram's take on TikTok-like short-form videos, appear throughout the company's main app, the social media giant told The Verge. If Facebook enrolls you in the test, you'll see the clips appear nestled in the News Feed and within Groups. The experiment is an expansion to an existing one Facebook is running in Canada, India and Mexico.

In addition to watching Reels on the platform, you can record them directly from the Facebook app. Moreover, much like with Stories, Instagram users can cross-post the clips to Facebook. The company told The Verge the test is in part a response to the popularity of the format, with interest in the clips growing "especially quickly."

Whatever you think of them, it's safe to say short-form videos are here to stay, and Facebook isn't the only company intent on integrating the format into its mainline app. Just last month, YouTube rolled out tools for creating Shorts to users in 100 countries and started paying out creators from the $100 million fund it created to support the format.

'NHL 22' finally moves the series to EA's Frostbite engine

Posted: 19 Aug 2021 10:20 AM PDT

EA Sports' NHL series is finally making the switch to Frostbite, several years after FIFA and Madden NFL moved to the engine. As such, NHL 22 marks the "biggest leap forward" for the franchise in terms of gameplay and graphics, according to EA.

Developer EA Vancouver has seemingly made every stitch of player uniforms visible via high-res graphics. Player models have been overhauled as well. EA says Frostbite enables enhanced spatial awareness, with players having upgraded eye animations and the ability to track and react to what's going on around them. The publisher is promising "new physically accurate stick interactions" as well.

A system called Superstar X-Factors brings unique moves to some of the more high-profile hockey pros with abilities based on their real-world traits. For instance, cover star and Toronto Maple Leafs center Auston Matthews' Shock and Awe move allows you to let fly with "exciting shots," while Andrei Vasilevskiy's Contortionist ability plays into the Tampa Bay Lightning goaltender's body-twisting flair to let him pull off impressive saves. Superstar X-Factors will feature in the Franchise Mode, as well as the Be A Pro, Hockey Ultimate Team and World of Chel modes.

NHL 22 is the first game in the series to have dedicated PlayStation 5 and Xbox Series X/S versions. It's also coming to PS4 and Xbox One, but the standard edition doesn't include a free upgrade to the PS5/Series X/S versions through EA's Dual Entitlement system.

For that, you'll need to opt for the X-Factor edition, which includes extra Hockey Ultimate Team (HUT) packs and other bonuses, as well as three days of early access. If you buy the NHL 22 X-Factor edition for PS5 or Xbox Series X/S, you'll also have access to the respective previous-gen versions. However, the only game progress you can move from previous-gen consoles to PS5 or Xbox Series X/S is your HUT team, and it's a one-time content migration

The FIFA and Madden NFL games moved to Frostbite in 2016 and 2017 respectively, so NHL is lagging behind a bit. That said, Frostbite was primarily designed for Battlefield and other first-person shooters. Some EA studios, such as BioWare, have found the engine difficult to work with and had to build some of the tools they needed from scratch. That might go some way toward explaining why it took so long to move the NHL franchise over to Frostbite.

NHL 22 will be released on October 15th.

Galaxy Z Flip 3 review: Samsung's best foldable yet is still a tough sell

Posted: 19 Aug 2021 10:00 AM PDT

In many ways, the Galaxy Z Flip 3should be the first foldable for a mainstream audience. It's basically a regular smartphone you can fold in half and it could appeal to the swaths of people who miss the satisfying snap of a flip phone. Plus, with a price drop, the new Flip now costs about the same as an iPhone or Galaxy S flagship. Samsung's latest foldable also features a larger external display than its predecessor, making it more useful when closed, and has water resistance for some peace of mind. It's even got a faster screen than Apple and Google offer and nifty software that makes better use of the screen when you prop it up on a surface. But the question remains, even at a more reasonable $1,000, is the Flip 3 good enough to usher foldables into the mainstream or are they still a gimmick?

Design and durability

One of the most important factors in determining if the Flip 3 is ready for daily use is durability. Samsung used stronger aluminum for the Flip 3's frame, refined its hinge and made the screen tougher with a new flexible PET protector. I can't tell exactly how much more durable the Flip 3 is compared to its predecessor, but I have been taking more risks with it. In fact, I consider my placing the Flip 3 (and the Fold 3, for that matter) into my bag along with my keys, laptop and DSLR the bravest thing I've ever done during a review.

I'm mostly worried because of a bad experience when I took the original Z Flip out for a day. It vibrated off a table and cracked its corner. I've been fairly careful with the Flip 3, but I've avoided babying it, and so far it's survived being tossed into a bag with various sharp objects. While it's still prone to sliding around due to its glossy glass exterior, it's yet to fall off anything. I've placed it on treadmills, ellipticals, window ledges and restaurant tables and I don't want to jinx it but: so far my Flip 3 is scratch-free.

Does that mean it'll remain pristine a week, a month or even a year from now? Probably not. But as someone who's cracked her fair share of phone screens, I feel like the Flip 3 is about as sturdy as most glass-covered flagships.

The Samsung Galaxy Z Flip 3 fully open, held vertically in a hand with its screen facing the camera.
David Imel for Engadget

That is, with one exception: Its flexible internal screen is still more likely to break than others, if for no reason other than you'll invariably end up pushing into some part of it to close the device. I've yet to damage the Flip 3's screen, and I've been careful not to push my thumb into the middle of the panel to close the phone, but I've been shutting it with some force. Whether the durability is indeed improved is something that's hard to tell without months of testing or deliberately trying to damage the device, so I might have to revisit this after some time.

Speaking of closing the phone: Like its predecessor, the Flip 3 isn't easy to shut with one hand. It can be done, but the hinge is stiff and provides enough resistance to let it stay open at various angles. Unless you have Dwayne Johnson's hands, you'll probably need some leverage to open or close the Flip 3.

Oh and thanks to the IPX8 water resistance, I was a lot less worried about leaving the Flip next to my sink when I washed my face and dripped all over it while reaching for the soap.

Besides improved durability and a larger external screen, not much has changed between the new Flip and the last generation. They weigh the same 183 grams (6.45 ounces) and the Flip 3 is a hair thicker. Samsung's also offering a few new color options, including my two favorites: green and lavender. My review unit is a boring cream/off-white, though.

Phones in the same size and price range like the iPhone 12 Pro Max and Galaxy S21+ are slightly heavier and thicker, but not by much. Of course, these devices are dust-resistant and sport triple cameras, while the Flip has just two. The conventional flagships are also not as narrow. But aside from the aspect ratio, the Flip 3 feels very much like a regular smartphone when unfolded. Bonus: It's more compact when folded in half, which helps it fit into most of my pockets without peeking out. It actually almost reminds me of a pager when closed. Remember those?

The Samsung Galaxy Z Flip 3 folded, with its Cover Display showing a cartoon animal and the time.

A bigger, more useful Cover Display

The greatest difference between the Flip 3 and a typical smartphone is that you can close it, which is not only a satisfying means of putting your phone away, but also introduces a new way to interact with the device. The 1.9-inch external screen is four times larger than the previous model, and can show up to four lines of notifications at once. There are currently six widgets available for this window, which Samsung calls the Cover Display. To interact with this panel, you'll have to first double tap on it, then swipe vertically or horizontally to see your notifications or widgets respectively.

This was a little confusing initially, as I didn't know I needed to tap the screen before swiping. But after figuring it out, I've come to appreciate it because it prevents accidentally dismissing notifications and skipping songs on Spotify. That's pretty helpful since I often unintentionally touch the Cover Display when closing the phone or picking it up.

Most of the time, I leave the Flip 3 closed until I need to reply to a message or when I start browsing my feeds. It's certainly a lot less distracting to be able to put my phone aside and not have a long list of notifications that I can see from a distance. I initially set all six widgets to appear on my Cover Display, so scrolling sideways would bring up the weather, media controls, Samsung Pay, Health, Calendar and so on.

While I appreciated having all those options, after a while it became clear three widgets is plenty — the endless swiping got tiring eventually. The software is also a little buggy at the moment. The alarms widget, for example, will randomly abandon its countdown if you pause and resume it.

A hand holding the closed Samsung Galaxy Z Flip 3 with its Cover Display facing the camera.
David Imel for Engadget

Another feature that sounds great in theory is using your Cover Display as a viewfinder. With the larger panel, you'll have more room to frame up your selfies on the Flip 3 with the screen closed. I used it to snap a picture with three staff members of my building and while we were able to squeeze everyone in, the novelty wore off quickly.

The only time I can see preferring the outside screen as a viewfinder is if you need the sharper or wider rear cameras or when you're really in a hurry and can't spare the one or two seconds it takes to open the phone. I like that Samsung gives us this option, but even a selfie-obsessed person like me was never in that much of a rush to snap a portrait. Plus, the photos taken this way end up in a strange squarish crop, while those snapped using the main screen as a viewfinder are taller or wider.

Internal screen and Flex mode

When you're back on the main screen, aspect ratio is still somewhat of an issue. The Flip 3's 6.7-inch display runs at 2,640 x 1,080, which comes up to an uncommon 22:9 format. This didn't cause too many problems — most apps fit nicely on the screen — but every now and then something will overflow. The pop-up dialogs in Settlers of Catan, for example, disappear into the edges of the display and I can barely tap the buttons I need to move on.

The Samsung Galaxy Z Flip 3 held horizontally between two hands, with the screen showing the Settlers of Catan app with
David Imel for Engadget

Fortunately, I didn't encounter this on most of my frequently used apps, but for now Samsung doesn't have a workaround to help ensure you can see everything on the Flex.

That's my main issue with the Flip 3's internal screen, which is otherwise a lovely canvas for browsing Instagram and YouTube thanks to its flexible AMOLED panel and 120Hz refresh rate. Images were vibrant with deep blacks and high contrast, and the display never stuttered when I scrolled my feeds in a frenzy. Oh I also didn't mind the crease in the middle — yes it's noticeable and does cause some distortion, but it doesn't get in the way of readability. I also like how it felt beneath my thumb as I scrolled past it. It's like stroking a soft, naked tendon, which is a lot better than it sounds.

Another update that makes the Flip 3 a better multimedia device than before are its stereo speakers. Now, when you hold it up to watch a video, you'll hear its audio from both ends. It's a little too easy to cover the bottom speaker with your hand when holding the phone horizontally, though.

The Samsung Galaxy Z Flip 3 folded to prop itself up on a table, with the top half of its screen showing a YouTube video and the bottom showing the title, likes, dislikes, channel, top comment and suggested videos.
David Imel for Engadget

Something else the Flip offers that regular smartphones don't is a Flex mode that kicks in when you half-fold the device. This only works on some apps, like Gallery, Camera and YouTube, where the screen is split in half to show your photo, viewfinder or video on top and navigation, controls or more info at the bottom. When you set the Flip 3 up on a table in Flex mode, you can watch your show as if it were full screen on the top half, while scrolling comments or suggested videos below.

I thought I'd only find Flex mode useful with the Flip 3 sitting on a table (propped up like it has its own kickstand), but it actually was more helpful in enabling one-handed use. Because the screen is so tall, some elements are out of my thumb's reach. Flex mode makes scrolling pictures in my gallery or snapping a picture much easier with one hand. So far, though, only a handful of apps support this, so Samsung will need to work harder to make more of them compatible.

Cameras

The Flip 3's dual 12-megapixel cameras hold their own against the likes of the Pixel 5 and iPhone 12 Pro. While Samsung, Apple and Google all have minor differences in the color temperature of their photos, they deliver similar quality and clarity in most situations. The Flip 3's picture of a yummy bowl of noodles was just as bright and vibrant as those taken with the Pixel and iPhone, though it's a little soft and failed to capture some detail on the ceramic surface.

A close up of the Samsung Galaxy Z Flip 3's Cover Display and dual 12-megapixel cameras next to it.
David Imel for Engadget

Photos the Flip 3 shot at night are also similar to those from the competition — you'd need to really scrutinize minor exposure and noise differences to tell them apart. The pictures I snapped of a dog park and the city skyline at night all came out bright and colorful, though Google delivered a better closeup of the New York City nightscape thanks to its superior processing software.

The selfies captured by the Flip 3's 10-megapixel camera were also bright and sharp. And, based on an informal poll on my Instagram, the majority of my followers preferred a portrait shot by the Flip 3 to the Pixel 5.

The Samsung Galaxy Z Flip 3 unfolded in someone's hand, with its rear facing the camera

Living the foldable life: In use and battery

With a Snapdragon 888 processor and 8GB of RAM, the Flip 3 performed smoothly during my testing. I haven't encountered many delays when using the main screen to message my friends, post to Twitter and browse websites. It didn't let up even as I recorded the screen while using the camera to capture footage of my friends trying to perform TikTok dances, either.

Occasionally, I felt like websites were scrolling more slowly than I was used to, and there are still some small software bugs (like the Cover Display's alarm widget) that make the Flip 3 feel like it needs a bit more polish. But aside from these minor gripes and the fact that you can fold it, this phone feels very similar to its Samsung siblings.

That is, until we consider battery life. The Flip 3 never made it through a full day before needing a charge, and that runtime dropped when I enabled the Always On Display for the outer screen. On our video rundown test, the Flip 3 only clocked 11 hours and 27 minutes, which is shorter than most flagships I've tested recently. The S21's 4,000mAh cell typically stuck around for a day and a half, while the latest Pixels and iPhones easily outlast the Flip 3. Despite offering a larger Cover Display and a higher refresh rate on its main panel, the Flip 3's 3,300mAh battery is the same size as its predecessor, which might explain its disappointing endurance.

The Samsung Galaxy Z Flip 3 folded and propped up in tent mode on a table.
David Imel for Engadget

Wrap-up

After spending some time with the Flip 3 in the real world, I've come to realize a few things: I like being able to fold a phone, put it away and focus on work or living in the moment. But I can also turn a regular phone face down to do that. I enjoy the nostalgia and novelty of closing the Flip 3 when I'm mad at a caller or an app, too.

In general, the satisfaction and space savings from being able to fold a phone in half are not worth paying a premium for. The good news is that with the Flip 3, Samsung isn't charging a hefty premium or making many compromises. Battery life is an unfortunate victim of the Flip 3's larger external screen, but it's at least not so short that you'll need to charge it twice a day.

Ultimately, the Flip 3 is proof that Samsung can deliver a good phone with a foldable display at a relatively reasonable price. It's also a satisfying upgrade from its predecessor, thanks to its water resistance and bigger outside screen. The most important question now is: Who should buy this? If you pride yourself on being an early adopter and want to get on the foldables bandwagon before they become more common, that might be you. The Flip 3 is a device capable of being a daily driver for those nostalgic or curious enough to buy one. But for a more mainstream audience, there simply aren't enough benefits yet. 

The Z Flip 3 is a satisfying upgrade from the original, thanks to water resistance and a larger, more useful Cover Display. Its $1,000 starting price puts it in the same class as flagships from Apple, Google and Samsung itself, too. While it mostly behaves like a regular modern smartphone that you can fold in half, the Flip 3 is held back by battery life and potential durability issues.

Key specs

Processor: Snapdragon 888 or 5nm 64-bit octa-core processor (2.84Ghz + 2.4GHz + 1.8GHz)

RAM / Storage: 8GB with 128/256GB storage

MicroSD card support: None

Main display: 6.7-inch 120Hz AMOLED Infinity Flex Display

Main display resolution: 2,640 x 1,080 (22:9)

External display: 1.9-inch Super AMOLED

External display resolution: 260 x 512

Rear (or external) cameras: 12MP f/1.8 wide-angle camera with OIS and 78-degree FOV, 12MP f/2.2 ultra-wide camera (123-degree FOV)

Front (or inside) camera: 10MP f/2.4 camera (80-degree FOV)

Operating system: Android 11 with One UI

Battery: 3,300mAh

Charging: USB-C with fast wired charging at 15W (QC2.0 and AFC) and fast wireless charging at 10W (WPC and PMA). Reverse wireless charging at 4.5W (WPC Qi).

Dimensions: 72.2 x 166.0 x 6.9mm (unfolded); 72.2 x 86.4 x 17.1mm (Hinge) - 15.9mm (Sagging) (folded)

Weight: 183 grams

Fingerprint sensor: Yes, on power button.

Waterproofing: IPX8

NFC: Yes

Headphone jack: No

Photos by David Imel (@DurvidImel)

FTC files amended antitrust complaint against Facebook

Posted: 19 Aug 2021 09:12 AM PDT

The Federal Trade Commission (FTC) has filed new antitrust charges against Facebook. The amended complaint comes after a federal judge threw out the agency's initial suit back in June. In dismissing the case, Judge James Boasberg said the FTC had failed to provide enough evidence Facebook had a monopoly in the social media market. Boasberg gave the FTC 30 days to amend its case, later extending that deadline to August 19th.   

The new complaint is approximately two dozen pages longer than the original but put forwards many of the same core arguments. Specifically, the FTC alleges Facebook used the acquisitions of Instagram and WhatsApp in 2012 and 2014 to secure its position in the market. The agency says the amended complaint includes additional data and evidence to support its claims that Facebook is a monopolist.  

"Facebook has maintained its monopoly position in significant part by pursuing Chief Executive Officer Mark Zuckerberg's strategy, expressed in 2008: 'it is better to buy than compete,'" the FTC says in the document. "True to that maxim, Facebook has systematically tracked potential rivals and acquired companies that it viewed as serious competitive threats."

In July, the company, following the lead of Amazon, petitioned the FTC to recuse Commissioner Lina Khan from discussions on whether or not the regulator should push forward with another antitrust case against the company. In a press release, the FTC said the agency's "Office of General Counsel carefully reviewed Facebook's petition to recuse Chair Lina M. Khan. As the case will be prosecuted before a federal judge, the appropriate constitutional due process protections will be provided to the company. The Office of the Secretary has dismissed the petition."

"It is unfortunate that despite the court's dismissal of the complaint and conclusion that it lacked the basis for a claim, the FTC has chosen to continue this meritless lawsuit," Facebook said after it had a chance to review the complaint. "The FTC's claims are an effort to rewrite antitrust laws and upend settled expectations of merger review, declaring to the business community that no sale is ever final." The company has until October 4th to respond to the suit officially.  

Update 3:21PM ET: Added comment from Facebook.  

Apple's latest 'Foundation' trailer features an enormous space elevator

Posted: 19 Aug 2021 08:43 AM PDT

Ahead of the show's Apple TV+ premiere on September 24th, Apple has offered another look at its latest sci-fi saga, Foundation. The latest trailer doesn't reveal too much about the story, but it has some impressive visuals. 

The clip features a elevator that, according to showrunner David S. Goyer, stretches around 26 miles into space. There's also a floating visualization of a supercomputer that takes design cues from a Möbius strip. Goyer told IGN that he challenged his production team to find a look that didn't remind viewers of Star Wars or Star Trek, perhaps the two biggest linchpins of science fiction. In any case, it's clear Apple hasn't skimped on the budget.

The show seems to be much more about humanity more than eye-popping visual effects, though. Based on a series of Isaac Asimov novels, Foundation centers around a group of exiles who try to protect the future of civilization after leader Dr. Hari Seldon (Jared Harris) uses data to predict the fall of the Galactic Empire. What's left of the Empire isn't too thrilled about that, and it tries to suppress Seldon's group.

The story plays out over the course of a millennium. The first season will run for 10 episodes, with the first two episodes dropping at the same time and the remainder hitting Apple TV+ on a weekly basis.

Apple TV+ has more sci-fi projects on the way. Invasion, oddly enough, is a series about an alien invasion. It debuts on October 22nd. A couple of weeks later, on November 5th, Apple will release Finch, a movie starring Tom Hanks as an inventor who hits the road with his dog and a robot. A third season of For All Mankind is also in the works.

Microsoft announces a $60 wired Xbox Stereo Headset

Posted: 19 Aug 2021 07:14 AM PDT

Microsoft has unveiled a wired Xbox Stereo Headset. At $60, it's positioned as an entry-level model, compared with the $100 Wireless Headset that emerged earlier this year and Designed for Xbox options from partners including Razer and Bang & Olufsen.

The new model shares some features with the Wireless Headset, including a similar design, a volume dial on the right earcup and a microphone mute switch. Microsoft says the device has "high-quality ear cushions" and "clear microphone performance."

Xbox Stereo Headset
Microsoft

The headband is adjustable and, as for sound quality, Microsoft is promising "clean mid and high frequency performance with strong bass." There's also support for spatial audio tech, such as Windows Sonic, Dolby Atmos and DTS Headphone:X.

The headset plugs into the Xbox controller through a 3.5mm cable. As such, you can use the headset with any other device that has a 3.5mm jack. You can also use an adaptor to connect it to phones or tablets that don't have a dedicated headphone jack.

Pre-orders are now open for the Xbox Stereo Headset through the Microsoft Store. You'll be able to buy it from other retailers as well. The headset will ship on September 21st.

Amazon's one-day sale knocks up to 35 percent off Lexar microSD cards

Posted: 19 Aug 2021 06:30 AM PDT

Photographers, videographers, gamers and the like know the sinking feeling of finding out that the SD card or SSD you've been using is all filled up. Having an extra storage device ready to go when this happens can save you a lot of stress, but they can be expensive — especially those with large capacities. That's why we recommend waiting, if you're able, for a sale like the one Amazon has today only on Lexar storage gear to stock up on extra cards and drives.

Shop Lexar one-day sale at Amazon

Of note in the sale is the Lexar Professional 2000x SDXC card in 128GB, which is down to $116 — not a record low, but not far off either. It's a high-speed SD card that supports read transfer speeds up to 300MB/s and can capture high-res images and 4K video. It's also pretty durable with an IPX7 waterproof rating as well as a temperature-, shock- and vibration-proof design.

Those that want to beef up their Nintendo Switch with extra space should check out the Lexar Play microSD cards on sale: you can get 256GB for $25, 512GB for $55 or a whopping 1TB card for $128. The latter is 49 percent off and a record-low, making it a good option for Switch diehards anticipating all of the new games coming out over the next few months.

A couple of internal SSDs are included in this sale, too. Lexar's 1TB NM620 drive is down to an all-time low of $96, while the Lexar NQ100 SSD in 240GB is on sale for $27. The former is a PCIe Gen3x4 drive best suited for power-users and gamers thanks to its read speeds up to 3,300MB/s and write speeds up to 3,000MB/s. The latter is a decent drive to get if you're simply looking to add more space to your desktop or laptop on the cheap — it's a 2.5-inch SATA III SSD with read speeds up to 550MB/s and a shock-resistant design.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

Dell’s new monitor lineup includes a $350 portable second screen

Posted: 19 Aug 2021 06:00 AM PDT

Dell is back with a variety of new monitors that range from its first 14-inch portable to a trio of 27-inch displays. At its thinnest, the former is just 4.95mm thick — making it slimmer than an iPad Air, but slightly heavier at 1.3 pounds. The portable display is essentially a second screen that you can slot in your bag or purse when you leave your home office to go to work. In terms of design, the $350 monitor is attached to a tilt stand that beefs up its overall dimensions and weight. But, it also allows you to bend the display up to 90 degrees. It will be available worldwide on August 31st.

Dell
Dell

The 27-inch monitors include a 4K model with a 60Hz refresh rate that is the priciest of the lot at $620. There's also AMD FreeSync for tear-free, low-latency gaming. Like several of the other newcomers, the S2722QC comes with a USB-C port that can receive a display and data signal plus deliver enough power (up to 65W) to charge your laptop. 

Dell
Dell

If you're on a tighter budget, there's also a $500 27-inch display dubbed the S2722DC, which essentially swaps 4K for QHD visuals with a higher 75Hz refresh rate. Both screens arrive August 19th. For $100 more, you can grab some neat extras for video calls on the 27-inch S2722DZ, including a pop-up 5-megapixel camera, noise-cancelling mics and dual 5W speakers. If you don't mind settling with full HD instead of QHD, then the 24-inch S2422HZ offers similar specs for $440. The two displays will come to North America first on September 7th followed by the rest of the world from October 12th.

Dell
Dell

Cricket customers will get free HBO Max, if they don't mind ads

Posted: 19 Aug 2021 06:00 AM PDT

You won't have to spring for AT&T's regular phone service if you want HBO Max tacked on to your plan — provided you're wiling to make some sacrifices. The carrier's Cricket Wireless brand has revealed that it will provide free HBO Max service to customers using its $60 per month Unlimited plan if they're willing to live with the ad-supported tier. This isn't as sweet as what you'll get at AT&T proper, but it will give you a chance to catch up on shows without pricier wireless service or a separate Max subscription.

The offer will be available to both new and current customers starting on August 20th. We've asked if Cricket customers can pay extra for ad-free HBO Max.

It's a logical move for AT&T. The telecom will likely still own WarnerMedia until 2022, and this gives it a chance to boost both Cricket and HBO Max until that split happens. It could help the company maintain or increase plan prices, too. Nonetheless, you might appreciate this if you're looking to save money. Prepaid phone customers in the US seldom get the no-extra-charge services and other perks that increasingly come with conventional (postpaid) plans — this could save you money if you've been looking for something to watch.

GM teams with AT&T to bring 5G to its vehicles in 2023

Posted: 19 Aug 2021 06:00 AM PDT

General Motors and AT&T are expanding their partnership with plans to bring 5G to cars within the next few years. Some model year 2024 vehicles, which should start arriving in 2023, will be the first GM models equipped with 5G. Among GM's 2024 models is the electric Hummer SUV. GM vehicles from model year 2019 and later with 4G LTE capabilities will have faster connection speeds via the 5G network too.

The companies are building out a "high-performance 5G core network" with upgraded coverage centered on roadways. GM and AT&T claim the network will enable faster software updates and music and video downloads, as well as more responsive navigation and voice services.

Improved connectivity should benefit autonomous vehicles as well. GM says the 5G network will "provide a strong foundation" for its semi-autonomous Super Cruise tech along with its Vehicle Intelligence Platform. 

Bringing 5G connectivity to cars at a broad level was always on the cards. It'll be a while yet before there's widespread network coverage on highways and in rural areas, so adding 5G to vehicles starting in model year 2024 seems a reasonable timeline. AT&T says its 5G network is currently available in 14,000 cities and towns across the US.

Amazon is reportedly planning to open mini department stores

Posted: 19 Aug 2021 05:29 AM PDT

Amazon is preparing to increase its brick and mortar footprint in a big way. The retailer plans to open several large physical locations in the US akin to department stores, according to anonymous sources cited by The Wall Street Journal. The new stores — the first of which will come to Ohio and California — will sell clothing, household items and electronics from "top consumer brands." Obviously, shoppers can also expect to run into Amazon's own-brand products, too.

While the sites are tipped to be around the third of the size of a typical department store at 30,000 square feet, they'll still be much larger than Amazon's other physical locations. The move sees the company expanding into an area it originally disrupted as it grew into an all-in-one online shopping destination. 

With their sales already plummeting, the pandemic sealed the fate of several high-profile department stores. The likes of J.C. Penney and Neiman Marcus Group have filed for bankruptcy along with other big names in the sector. Though some were thrown a lifeline when they managed to attract new owners. 

Amazon, on the other hand, has seen its fortunes skyrocket during the pandemic as it profited from an increasing shift toward e-commerce. Its booming business even helping to bankroll founder Jeff Bezos' trip into space.

Amazon's move into physical retail predates the virus, however. The company started with brick and mortar bookstores back in 2015, later acquiring Whole Foods for $13.4 billion in 2017. More recently, it opened cashierless Amazon Go stores in the US and UK. Not to mention its highly-curated Amazon 4-star stores and Amazon Pop-Ups inside malls.

The larger stores are apparently viewed as a way of letting shoppers try before they buy, which is particularly useful for things like apparel. That's an area where Amazon has historically struggled. As the WSJ notes, the only high-fashion label on its online store is Oscar de la Renta. It also lost a major seller in Nike in 2019, which decided to go it alone in e-commerce — a move that has paid off for the sneaker company.

Amazon's department stores would also allow it to showcase its range of electronics, from its Fire TVs and tablets to Echo speakers to its Ring home security range, and even its Luna cloud gaming service. Notably, big box retailers have shown that emboldened shoppers are returning to stores. Both Walmart and Target recently smashed estimates in their respective second quarters as sales rose across most categories.

Bird unveils a $2,299 electric bike you can own

Posted: 19 Aug 2021 05:00 AM PDT

While Bird is mostly known for its rental scooters, it expanded its electric transportation offerings back in June when it introduced a bike-sharing service. Now, the company is giving those who want electric bikes of their own a new option to choose from: It has launched a new product called Bird Bike, which people can purchase right now for US$2,299. The electric bike has a Bafang rear hub motor with 50 miles of range and a 36-volt removable battery made of LG cells for easy charging.

In the UK and the European Union, owners will have access to 250 watts of continuous rated power in line with local regulations. Meanwhile, users in the US will have access to 500 watts of electric support. The bike has a pedal assist speed of 20 mph and has a thumb throttle, which can give riders an extra burst of acceleration to help them take on difficult inclines. 

Bird
Bird

It's also equipped with an LCD display showing the rider's speed, battery charge, assist information and other details. Other features include a commercial-grade aluminum alloy frame, puncture-resistant tires and Bluetooth connectivity with the Bird app, allowing riders to easily switch their vehicle lights on and off and to view their battery range and miles ridden.

The Bird Bike comes in two types: One has a step-through frame, while the other has a step over frame. It also comes in two colors, namely Stealth Black and Gravity Gray. Bird is selling limited quantities of the e-bike right now on its website, but it will be available more broadly from retailers in the US and Europe this fall. 

Bird
Bird

The Morning After: A new battle system for 'Pokémon'

Posted: 19 Aug 2021 04:24 AM PDT

After a bit of a break from the headlines, the Pokémon juggernaut is back. A Nintendo Direct event yesterday gave us a better look at Pokémon: Legends, a new spin-off title from the Pocket Monster universe. Combining the cute monsters with feudal Japan aesthetics is a fun twist, and it looks like Legends will offer a different kind of battle system. Battles are still turn-based, but rather than Pokémon each taking a turn and trading blows, their stats and equipped items dictate the order of actions.

Each Pokémon's four moves has two styles: agile style and strong style. The former speeds up your action speed and might bump up your next turn in the queue, but the move will be weaker than unusual. It appears this action queue will be core to battles in Legends.

And if you're just here for Pokémon silliness, you'll be able to ride your Pocket Monsters around like steeds and, well, jet skis.

— Mat Smith

Holoride's in-car VR gaming system leaves the track for the real world

Cruising in San Francisco, shooting drones.

Holorider
Engadget

Holoride's VR gaming system for passengers caught our attention a few years back at CES when we were given a track ride in an Audi and had the game react to the movement of the vehicle while we played. Well, the company is back, and this time it demoed two games and threw off the shackles of the track for the real world. Roberto Baldwin tackles a new kind of in-car entertainment.

This tiny robot delivers insulin to your body without external needles

The device lives in your abdomen.

PILLSID
Sant'Anna School of Advanced Studies

Researchers from Italy have created a robot that deals with diabetes without needles. PILLSID involves two separate parts: an internal insulin dispenser that a doctor would surgically implant in your abdomen and a magnetic capsule loaded with the hormone. When you need to top-up, you swallow the capsule, which makes its way to the dispenser.

In a test involving three diabetic pigs, the research team found the system could successfully manage insulin levels for several hours. In some instances, they found bodily fluids from the pigs would leak into the robot. It's early days for now.

Continue reading.

Website mapping DC's tunnel network warned FBI of suspicious traffic ahead of Capitol riot

The obscure online resource saw a spike in activity.

The front of the US Capitol building seen through protective barriers.
The Washington Post via Getty Images

The FBI received a tip-off about suspicious activity ahead of the Capitol Riot on January 6th from a surprising source: a recreational mapmaker. Elliot Carter contacted law enforcement after his site about Washington, DC's underground infrastructure got a spike in activity from suspicious websites. His warning eventually made it to the highest ranks of the Capitol Police.

His "online tip" to the FBI was even mentioned in the US Senate Rules and Homeland Security committees' June 2021 review of the US Capitol insurrection.

Continue reading.

Facebook has banned 3,000 accounts for COVID-19 and vaccine misinformation

It removed more than 20 million individual posts.

Since the start of the pandemic, Facebook has taken a much tougher stance on health misinformation than it had in the past, removing millions of posts for sharing misinformation. Now, we know how many accounts, groups and pages have been banned from the platform for repeatedly breaking those rules: just 3,000.

But the relatively low number of bans tracks with findings by researchers who say that only a few individuals are responsible for the vast majority of vaccine mistruths on social media. Facebook's VP of Content Policy, Monika Bickert, told reporters that the company has had to continually evolve its policies, noting that some groups have used "coded language" to try to evade the company's detection. 

Continue reading.

The big news you might have missed

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Laser-powered fusion energy inches closer to reality

Jabra's latest earbuds are for people with mild-to-moderate hearing loss

Samsung is removing ads from its own Android apps

The Roku Channel adds free content from IGN, the Tribeca Film Festival and more

Audio-Technica's updated M50x wireless headphones have multi-device support

Roku devices are back on sale at Amazon, including the Streambar for $99

The best Switch controllers for every player level

Facebook gets VR meetings right with Horizon Workrooms

Posted: 19 Aug 2021 04:00 AM PDT

Am I a weirdo for liking in-person meetings? Sure, they can go on too long, be scheduled far too often and distract from your core work. But even before the pandemic made them an exotic memory, I always loved the energy of being in a room with other people, finding the same creative wavelength, working towards a common goal. There's no video chat app that can replicate that. So, what about VR?

We've already seen companies like Spatial take a stab at virtual meetings, where you can chat with others, inspect objects and even explore 3D environments from the comfort your home with a VR headset. Now Facebook's Oculus is entering the fray with Horizon Workrooms, an ambitious attempt to capture the best aspects of in-person meetings for Oculus Quest 2 users.

To be clear, Workrooms isn'tFacebook Horizon, its long-awaited multiplayer VR playground. But it is part of the company's overall vision for the Horizon universe, one entirely devoted to collaborating in meeting rooms and classrooms. And despite being so focused, it's still a showpiece for Facebook's VR ambitions, tapping into the company's expressive avatars, spatial sound, hand tracking and mixed-reality capabilities. You'll even be able to stream your PC desktop in VR to take notes or goof off during meetings (just like real life!).

After spending an hour in a Horizon Workrooms demo, it's clear that Facebook still has plenty of work left to do. There were a few connection issues, avatar glitches and at one point I got booted out entirely. But when it was running smoothly, it was the closest I've felt to being in an live meeting since March of last year.

But let me start from the beginning. After creating a Workrooms account, I installed the PC companion app and the Workrooms Quest 2 app. Once I booted it up in VR, I was surprised that it recommended putting my controllers down and enabling the Quest 2's hand-tracking. Outside of demos for that feature, I can't think of any Oculus apps that have done the same. After that, I customized a goofy avatar — an idealized version of myself with purple hair and no beer belly — and mapped out the edge of my desk so Workrooms can accurately place me in front of virtual tables.

Facebook Horizon Workrooms
Facebook

As soon as I hopped into my Horizon Workrooms demo, it was instantly clear why Oculus recommended hand-tracking. I waved to a PR rep, and as I struggled to unmute myself, I was able to throw a thumbs up to confirm I was hearing her. I shouted hello to CNET's Scott Stein, who was sitting a few seats away, and his audio sounded appropriately far off. We all spent way too much time staring at our hands and testing the limits of the Quest 2's finger tracking capabilities (for the record, rolling your hands over each other like a wannabe raver can easily scramble things).

Even though I was in a swanky virtual room, with a stylized deer head wearing VR goggles on the wall, and ceiling-tall windows overlooking expansive lake and mountain rage somewhere in the Pacific Northwest, sitting desk-side with others felt vaguely normal. We made small talk about our families and our vastly different locations (including folks in California, New Jersey, London and myself in Atlanta). I could see who was working on Macs and PCs, based on the virtual accessories in front of them. And along the wall there were also video feeds from other Facebook reps calling in from their PCs, which reminded me of the enormous video conferencing screens in many meeting rooms.

Facebook Horizon Workrooms

To see my keyboard and mouse, I hit a button to enable pass-through mode, which projected grey-scale footage of my actual desk inside of Workrooms' VR environment. It wasn't crystal clear, but it was enough to touch-type notes in Evernote by streaming my PC desktop. If you're running an Apple Magic Keyboard or a specific Logitech model, you'll also be able to see your keyboard in VR, so you won't have to deal with the pass-through video.

Andrew Bosworth, Facebook's head of VR and AR, said during the demo that he believes there's "something missing" with video calling, and that there's a strong pull towards VR collaboration apps as a solution. Of course, that's exactly what you'd expect Facebook's VR lead to say. But he has a point.

Facebook Horizon Workrooms
Facebook

Video calls are a fantastic way for seeing people and maintaining social connections. But when it comes to getting work done, they can get old fast. Everyone's audio comes in from one channel; it's hard to make eye contact in large group chats; and the entire session just lives on your computer or phone screen. There's no sense of actually being in a space with others. Bosworth says that Facebook has been using Workrooms internally for about six months, and he's noticed some clear benefits. In particular, he can remember specific meetings better thanks to the immersion of sitting beside people in VR with realistic spatial audio.

Of course, virtual reality can also make meetings awkward in entirely new ways. I quickly learned that I couldn't look closely at someone's avatar if they were sitting nearby, because it actually felt like I was staring at them. I couldn't reach for a cup of water on my real-world desk, because it was sitting in front of my neighbor's virtual space. I also had to be careful about where I placed my hands, because the Quest 2's hand tracking could make things look... suspect, if they're under your desk.

Facebook Horizon Workrooms
Facebook

All of that awkwardness culminated when Mark Zuckerberg crashed our demo and sat in the virtual chair beside me. He sketched out his overall vision for Horizon as a stepping stone for his metaverse ambitions. But as he was speaking, I was also trying hard to keep my virtual cool: Don't stare! Don't be weird with your hands! Pay attention and be respectful! I thought I was doing pretty well in the heat of the moment, but a recording of our session looked like I was performing some sort of interpretive dance beside the world's fifth richest man. (Thankfully, that footage isn't meant for public consumption.)

Zuckerberg only stopped by for a few minutes, but the fact he made an appearance at all is telling. Workrooms isn't some side project: It's a significant component of what he wants Facebook to become. You can see that in the app's more ambitious features, like a whiteboard that can grow as long as you'd like. You can sketch out thoughts by holding your Oculus controller straight up, so that you can use the end like a massive pen. And if you want to stretch your legs, you can assign a blank wall in your room to serve as your life-sized whiteboard. You can also change the size and layout of your workspace at will, allowing you to move from a circular conference table to something that resembles a classroom.

Facebook Horizon Workrooms
Facebook

Perhaps because Zuckerberg wants Workrooms to be a success, the company is also making it more accessible to people who don't want Facebook accounts. You can join a session via video chat by creating a Workrooms account, which is separate from Oculus and Facebook logins. If you want to enjoy the experience in VR, though, you'll need a Facebook account to use the Quest 2. Maybe letting people peek at the 2D Workrooms experience could encourage them to go virtual.

The company is also being up-front about security and privacy, saying that it won't use conversations or materials from Workrooms sessions to inform Facebook ads. You'll also be able to report individuals and entire groups if they're harassing you or violating community standards. That was a major concern when I demoed Facebook Horizons last year; the idea of a VR playground sounds great, but how do you make it safe for everyone

If anything, Horizon Workrooms tells us that Zuckerberg's metaverse ambitions are more than just marketing fluff. He paid $2 billion for Oculus, after all, and Facebook has continually invested in VR development and content. You don't spend that sort of money if you don't have a vision for the future. 

When he stopped by our demo, Zuckerberg told us he used to scribble code in his notebook during middle school. As soon as he got home, he would type it up with the hopes of building an immersive world to hang out with friends. Workrooms isn't the perfect VR collaboration solution yet, but it could be the start of what the younger Zuckerberg envisioned. After all, the metaverse won't be built in a day.

'Splitgate', the FPS with portals, has shot past 10 million downloads

Posted: 19 Aug 2021 03:09 AM PDT

Splitgate, a frenetic free-to-play arena shooter with portals, has become a word of mouth hit with 10 million downloads in under 30 days. Developer 1047 Games has announced that the game will remain in open beta indefinitely as it works on managing the sudden influx of players. As a result, Splitgate is no longer slated to fully launch this month. Instead, 1047 will continue to roll out updates and fixes to the game complete with new content and improvements to the backend that can facilitate the uptick in players. Queue times are now less than 10 minutes and a new Ranked Duos mode recently went live.

Splitgate injected the tired arena shooter with a much needed blast of vitality by adding portals to the mix. Players can cast these wormholes around the map and even shoot opponents through them. It helps that it's free-to-play, contains a variety of guns and plenty of game modes (like Team deathmatch, Team Shotty Snipers and Team SWAT). 

While the game has been in early access since 2019, it exploded in popularity in the wake of its open beta launch in early July, which brought with it cross-play with Xbox and PlayStation consoles. According to 1047, the shooter went from an initial 4,000 concurrent players to more than 175,000 in a few weeks. Naturally, the massive increase caused backend issues. Splitgate was taken offline twice in recent weeks as the small 1047 team worked on server optimizations. 

In late July, the developer announced that it had raised $10 million in a recent funding round led by Human Capital on top of the $6.5 million it snagged earlier in the year. 1047 said it would put the money toward expanding its engineering team. The company also has a major announcement in store for Gamescom later this month as it looks to build on Splitgate's breakout success. In a recent Q&A session on Twitch, the developer reportedly mentioned that a Switch and mobile port of the game was "part of the vision."

"This has been the most surreal time of my life," said Ian Proulx, CEO and co-founder of 1047 Games. "The fan support has been incredible as we work to improve the player experience. We never dreamed of having to scale this big this quickly, and as a result we have had to overcome challenges to keep up with player demand. We met several major milestones in a short time, creating a stable platform where fans can expect to find a server to play on relatively quickly, and I'm proud of what our team has accomplished - but there's a lot more to come!"

Proulx continued, "In looking at the issues facing the scalability of the game's backend, the process includes far more than simply dealing with server capacity. We are focused on keeping the game stable for fans, and iterating on the game's concurrent capacity in order to minimize player wait times. We want to do this the right way, and we want to be prepared for massive scale when we officially launch, all the while continuing to improve the beta with frequent updates, additional features, and improvements to server capacity."

'Lower Decks' is an indictment of Abrams and Kurtzman-era Star Trek

Posted: 19 Aug 2021 12:00 AM PDT

The following contains spoilers for season two, episode two of 'Star Trek: Lower Decks.'

I've been a Star Trek fan for most of my life, and yet I still chuckled at this Onion video released after the first J.J. Abrams installment came out back in 2009: "Trekkies Bash New Star Trek Film As 'Fun, Watchable.'" Star Trek isn't to a lot of people's taste, J.J. Abrams' among them. He's said in interviews he never really liked Trek and was trying to make it more like Star Wars. (This was six years before The Force Awakens came out.) The reboot films were a breath of fresh air after four years of no original Trek content, and they did get some new fans into the franchise. Some of those novices would later dip their toe into the water of TV Trek and found that they did actually enjoy it a lot, despite its slower pace.

However, despite the franchise's strong TV track record with shows like TNG and DS9, the Paramount+ era has been taking its cues from the Abrams films, which isn't surprising with executive producer Alex Kurtzman at the helm. Alongside Roberto Orci, he's one of the two screenwriters behind 2009 Star Trek and 2013's Star Trek Into Darkness, as well as a J.J. Abrams collaborator on Alias and Fringe. Given the box office numbers of the Abramsverse films it makes sense to put him in charge, but it still made a lot of long-time Trekkies groan as we had hoped for a return to the kind of shows we grew up on.

After three seasons of heavy action on Discovery and the jaded grimdark of season one of Picard, the first season of Lower Decks injected some levity back into the franchise, with parody that went up to, but not quite over the line. It couldn't, since it was intended to be canon. It had to fit alongside TNG, DS9 and Voyager. So it packed in plenty of references to keep the wiki addicts over at the Star Trek-centric Memory Alpha busy, while indulging in old tropes like drunk Klingons, arena battles and the occasional omnipotent being. It also took some direct swipes at the live action Trek shows, like how crew members always seem to die in the most low-tech ways like being impaled by spears or how of course the holodeck is used for sex stuff.

CBS

But those references were always in a more general sense, framed in a "wouldn't X be ridiculous" way that only long-term fans with deep knowledge of the franchise would fully understand. Until this week's episode, that is, where crew members of the USS Titan specifically call out the Enterprise D and its galactic cruise ship mentality. Shakespearean plays and string quartets? Peace conferences? How utterly boring compared to the constant run-and-gun that the Titan seems to have been stuck in since last season. They judge the value of their work based on how exciting it is, and think that William Riker must have been bored to tears being stuck on that ship for seven years.

Of course, TNG fans know it was anything but boring for Riker. He's been locked in a mental institution, trapped in an alternate future and even had god-like powers for an episode. And he likes performing in jazz concerts with his trombone!

Pictured: Jonathan Frakes as Captain William T. Riker of the CBS All Access series STAR TREK: LOWER DECKS.   Photo Cr: Best Possible Screen Grab CBS 2020 CBS Interactive, Inc. All Rights Reserved.
CBS

None of this slander sits right with new crew member Brad Boimler, who transferred over from the USS Cerritos at the end of last season. The Titan's pursuit of the dangerous Pakleds has the young lieutenant junior grade in a constant state of panic as he mans the flight conn position, a big change from quietly toiling away on the lower decks of his old ship. But he's recognized that this is where the opportunities for promotion are, and soon finds himself on an undercover mission with his fellow bridge crew. At least, it's supposed to be undercover — the other Titan members quickly get them embroiled in a shootout and facing certain death.

That's when Boimler takes the opportunity to tell his crewmates how he really feels. "I'd love to be in a string quartet. I love that when Riker was on the Enterprise he was out there jamming on the trombone and catching love disease and acting in plays and meeting his identical transporter clone Thomas. That stuff might not seem as cool as what you guys do, but it's Starfleet, all the way." His confession elicits similar confessions from the other team members, before they manage to find a way out in classic technobabble fashion.

CBS

For years Star Trek has always danced around the question of whether Starfleet was a military force. It employs naval ranks and the ships are outfitted with phasers and photon torpedoes for defense. But its stated purpose was exploration and other activities that help tie the vast Federation together. The Abrams films spent all their time reacting to one crisis after another — the crew didn't start an actual mission of exploration until the very end of Beyond, and there hasn't been another film since to follow up on that.

Both DS9 and Discovery engaged in wars with the Klingon Empire. On Enterprise the crew ended up hunting down the Xindi with a cadre of trained soldiers on board for its third season. Even Voyager had to deal with the constant accusations that they were a conquering force as they struggled to get home. Lower Decks is our first look in a while at a Starfleet dedicated to exploration, with the crew of the Cerritos specializing in "second contact," that is, getting communication and trade set up with the planets that flashier ships like the Enterprise meet in their adventures. 

So Lower Decks has always been a sort of commentary on the greater Star Trek philosophy, but it's never been as blatant as Brad Boimler saying, "I didn't join Starfleet to get in phaser fights. I signed up to explore, to be out in space making new discoveries and peaceful diplomatic solutions. That's boldly going."

CBS

The Onion video takes old school Trek fans to task for being gatekeepers, for wallowing and fetishizing things that other folks find boring. The new era of Trek has stretched the definition of what Star Trek could be, expanding into new genres and injecting a little action to sate the appetites of modern audiences. But Lower Decks is the first time I've seen pushback from within the franchise itself. The show is basically saying, "Sure, Star Trek can be exciting, but there's a reason it became popular in the first place!" Let's hope that with future programs like Strange New Worlds, Alex Kurtzman is listening.

Oppo promises 5-axis OIS is coming to its phones soon

Posted: 18 Aug 2021 11:57 PM PDT

Never one to shy away from showing off its latest developments, Oppo is now teasing more upcoming mobile camera tech. The most interesting bit is perhaps the 5-axis optical image stabilization, which uses both lens shifting and sensor shifting for maximum effect — apparently three times the angle than that of conventional optical stabilization, according to Oppo. If true, this would compensate for greater shakiness, thus allowing for faster capture and better low-light performance, even when handheld.

OPPO comparison of 5-axis stabilization on professional camera with traditional OIS on smartphone.
Oppo

This kind of implementation is nothing new in the professional camera world, but the challenge here is to miniaturize the solution and fit everything into the little remaining space on a phone. The lens, driven by ball-bearing motors, serves as the primary stabilization tool for light vibrations. For bigger movements, both the lens and sensor kick in to achieve 5-axis stabilization, with the latter's shifting and rotation controlled by shape memory alloys.

Oppo’s 5-axis OIS shown in real-time linkage
Oppo

Oppo admits that incorporating extra moving parts means increasing the number of potential failure points, so it will continue to conduct various drop tests and reliability tests before beginning mass production. The company is targeting Q1 2022 to launch its first phone equipped with this feature.

Oppo's Continuous Lossless Optical Zoom
Oppo

In addition to its 5-axis optical stabilization tech, Oppo teased its next-gen RGBW sensor, which the company claims can take in 60 percent more light and achieve a 35 percent reduction in noise. This will arrive in an unspecified Oppo phone sometime in Q4 of this year. The company is also working on an 85-200mm continuous optical zoom module to offer greater flexibility. It's unclear when exactly that might become commercially available.

Oppo isn't the only phone maker trying to further differentiate itself with obscure camera tech. To name a few, Vivo has been using its impressive micro gimbal camera since its X50 Pro last year, while ASUS is well into its third-gen flip camera on its aptly named Zenfone 8 Flip. Xiaomi even tried a shape-shifting "liquid lens" camera on its Mi Mix Fold, before picking up the latest-gen under-screen camera for its Mi Mix 4. And it now seems we'll see even more attempts in this arena in the coming months.

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