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- Play 8 simultaneous Wordle puzzles in Octordle
- Guardians Of The Galaxy didn't meet Square Enix's sales expectations
- Final Fantasy 14 will make life easier for solo players
- Destiny 2: The Witch Queen is live and throwing errors
- The wonderful Far: Changing Tides has a demo in Steam Next Fest
- Bethesda binning their Launcher, will let you transfer games to Steam
- Tencent buying former BioWare general manager's new studio
- Horizon Forbidden West has an entirely pointless grappling hook, can someone please remove it
- Elden Ring's launch trailer reveals new things, so be warned
- The jolly co-operation of localising Dark Souls
- Gibbon: Beyond The Trees' demo has some real rad backflips
- Elden Ring PC launch and preload times confirmed
Play 8 simultaneous Wordle puzzles in Octordle Posted: 22 Feb 2022 03:17 PM PST ![]() Wordle is a daily puzzle game in which you've got six guesses to identify a word. Dordle doubled it, having you guess two words on two boards at the same time. Then Quordle doubled it again, making it four. Child's play. I'm here to talk about Octordle, in which your guesses are input into eight games of Wordle simultaneously. |
Guardians Of The Galaxy didn't meet Square Enix's sales expectations Posted: 22 Feb 2022 02:35 PM PST ![]() Despite being a critical hit and one of our favourite games of last year, Marvel's Guardians Of The Galaxy hasn't met publisher Square Enix's sales expectations. Just like Marvel's Avengers before it. |
Final Fantasy 14 will make life easier for solo players Posted: 22 Feb 2022 01:54 PM PST ![]() Final Fantasy XIV: Endwalker brought a close to some of the long-running MMO's story arcs, but it's far from the end for a game that proved so popular Square Enix briefly removed it from sale. In a live broadcast earlier this week, producer and director Naoki Yoshida outlined future ambitions, including making it possible to play all "main scenario dungeons of A Realm Reborn" with NPC pals instead of other players. Yoshida also mentioned the game's first planned graphical update, and a partial roadmap of new content to come in future patches. |
Destiny 2: The Witch Queen is live and throwing errors Posted: 22 Feb 2022 01:05 PM PST ![]() Destiny 2's latest expansion, The Witch Queen, is live now. It brings the arrival of Savathûn, the Hive god of cunning and lies, who has blessed her followers with the same power as Guardians. It's also bringing queues, because it's a big new live service game. |
The wonderful Far: Changing Tides has a demo in Steam Next Fest Posted: 22 Feb 2022 10:22 AM PST ![]() If you can't wait a whole week until the launch of Far: Changing Tides, good news: it has a demo right now in the Steam Next Fest. The post-apocalyptic sailboat adventure is a good'un, our Far: Changing Tides review will tell you, but maybe you need a little more convincing? That's what demos are for. |
Bethesda binning their Launcher, will let you transfer games to Steam Posted: 22 Feb 2022 10:14 AM PST ![]() After six years, Bethesda Bethesda today announced they're scrapping their Bethesda Launcher, closing it down in May. I imagine it's because not a single person in the world uses the client doodad by choice, only because they were railroaded by a Bethnet exclusive. Bethesda are instead re-embracing Steam, letting people who own games on the Launcher transfer them to a Steam account. You know, Steam, the platform they rejected and tried to fight in their delusions of grandeur. They could've just not, and saved everyone six years. |
Tencent buying former BioWare general manager's new studio Posted: 22 Feb 2022 09:20 AM PST ![]() Three months after the new studio of former BioWare general manager Aaryn Flynn announced their game Nightingale, they're being bought by Tencent. The media conglomerate are buying the studio, Inflexion Games, off tech company Improbable, who say they're too busy with the metaverse nowadays. So far, the plan remains the same: launch the multiplayer Victorian fantasy craft-o-survival game into early access later this year. |
Horizon Forbidden West has an entirely pointless grappling hook, can someone please remove it Posted: 22 Feb 2022 08:20 AM PST ![]() Over the weekend, I played Horizon Forbidden West on my big Sony box, a game I spent several hours in before reaching said titular region. I still appear to be untold miles away from the cool kind of jungley beachy bits from the promo screenshots. So far, though, I'm having a lot of fun, riding around on my big metal robot cow in its stunning world - a very beautiful game, is this, with lots of lens flare and dripping water and waving grass. A big and interesting world, and I am very much looking forward to playing more and reading insightful criticism and analysis of it. I would also like someone to explain the Pullcaster to me, because it's one thing in Horizon Forbidden West that, as far as I can tell, does not need to exist whatsoever. |
Elden Ring's launch trailer reveals new things, so be warned Posted: 22 Feb 2022 07:03 AM PST ![]() While Elden Ring doesn't launch for another few days, the launch trailer launched today. Like many people, I'm trying to avoid the new grim adventure from the makers of Dark Souls as much as possible, because I want to go in innocent, wide-eyed, full of surprise, and wholly unwarned of the many deaths awaiting me. So I'll share the launch trailer with you but I won't watch it myself. Even the game's marketing team warn that it shows things we've not seen before. |
The jolly co-operation of localising Dark Souls Posted: 22 Feb 2022 05:30 AM PST ![]() Dark Souls begins by creating the universe. “In the Age of Ancients, the world was unformed, shrouded by fog,” intones the opening cinematic. “A land of gray crags, archtrees and everlasting dragons.” Those two sentences do a lot of heavy lifting. “We needed to conjure an image of the world in its previous static state, where concepts that we take for granted - the finite nature of life and all conceptual contrasts - were nonexistent,” says Ryan Morris, lead translator at Frognation, the Tokyo and London-based consultancy that has handled the majority of From's Souls or Souls-type projects, from the original Demon's Souls to this year's Elden Ring. “I think of the singularity that existed before the Big Bang.” |
Gibbon: Beyond The Trees' demo has some real rad backflips Posted: 22 Feb 2022 04:49 AM PST ![]() When Broken Rules announced their colourful 2D swingathon Gibbon: Beyond The Trees at the beginning of February, I was immediately on board. Finally, I could live out my dream of sliding down tree branches like Disney's Tarzan, all while playing another gorgeous adventure from the makers of Old Man's Journey and Secrets Of Raetikon. Admittedly, I was surprised when I saw it was going to be part of this week's Steam Next Fest. The developers have said upfront that the game is only around an hour long, and with this week's demo stretching to a generous 20 minutes, part of me's now quite sad that I've already seen a third of it in action. The other part of me, however, is absolutely thrilled, and it's all down to my gibbon's sick, speed-boosting backflips. |
Elden Ring PC launch and preload times confirmed Posted: 22 Feb 2022 02:06 AM PST ![]() Bandai Namco have finally confirmed PC launch timings for Elden Ring, and they are different to console timing. While the console versions will have staggered launches around the world at midnight local time (mostly), on PC it's a simultaneous global launch. Depending on where you live, this could mean you get to start playing on PC hours before your consolable chums—or you could be waiting hours. Preloading is due to start tonight, too. |
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