Game Informer

Game Informer


Ranking The 10 Best Lego Games

Posted: 14 Apr 2022 03:38 PM PDT

Platform: PlayStation 4, Xbox One, Wii U, PlayStation 3, Xbox 360
Publisher: Warner Bros. Interactive
Developer: TT Games
Release:
Rating: Everyone 10+

Legos bridge the gap between the tangible and the imagined, allowing children and adults to build and tell their own stories. Digital Lego experiences primarily pull from some of society's most popular IPs, meaning that same unhindered level of creativity can be applied to our favorite fantasy settings and comic heroes. Here is our definitive ranking for the top 10 Lego games: 

10

Lego Creator

Ever heard of Minecraft? Of course, you have. How about Lego Creator, an open-ended sandbox game from the late '90s developed by Superscape? The acclaimed autonomy and creativity inherent in Mojang's cultural phenomenon appeared in this gem a little over a decade earlier. Lego Creator has no missions, challenges, or progression constraints. Instead, it leverages the Lego trademarks' most infectious interaction: building with blocks. A free-form constriction model meant that players could construct the cities of their dreams and then view their wild creations from the perspective of a Minifigure. Later versions of the game implemented themes – from fantasy-inspired blocks in Lego Creator: Knights' Kingdom to the wizarding world of Harry Potter (not to be confused with another entry on this list). Lego Creator might be an award-winning gem, but its outdated UI and systems prevent it from earning a higher spot on this list.

9

Lego Builder's Journey

Lego Builder's Journey flew under the radar when it launched for mobile devices in 2019. Its more prominent indie influences, however, were clear. Minimalist, evocative art reminiscent of Fez's 2.5D style coupled with atmospheric music makes Builder's Journey the most cathartic entry on this list. The miniature levels are outdoorsy locales – mountain trails, beaches, woods – where players use a limited amount of Lego pieces to create navigable pathways for their Minifigure. There's not much here mechanically, but there's an elegance to the variety of challenging puzzles; some require players to color match, build with limited sightlines, or complete objectives under time restrictions. Builder's Journey is a bite-sized experiment that promises casual, low-stakes sessions for puzzle enthusiasts. | Our Review

8

Lego Harry Potter Collection

This blocky reimagining of the Harry Potter movies smartly employs mechanics from previous TT Games titles. Activating spells is as responsive and accessible as using the various Force powers in the higher-ranked entries. And while the upcoming Hogwarts Legacy offers a comprehensive look at never-before-seen sectors of the magical world, the Lego Harry Potter Collection did it first. Almost all of Hogwarts is navigable and filled with puzzles and secrets, expanding on hidden areas that the films neglected. Like the books, combat takes a back seat which might alienate players that enjoyed the constant flux of action in the Lego Star Wars games. Even so, this Harry Potter adaptation bursts forth with enough charm and whimsy to earn the eighth spot. | Our Reviews: Years 1-4 & Years 5-7

7

Lego The Lord of the Rings

Lego games are known for numerous features: exploration, puzzle-platforming, item collection, and combat, all wrapped in a comedic romp for families and friends. It makes sense that these qualities transferred perfectly to Tolkien's Mordor. Lego Lord of the Rings is a bit of an outlier on this list. Not because it changes the loop in revolutionary ways – it doesn't, and that's okay! – but because the high fantasy adventure implements music/voice-acting from Peter Jackson's trilogy, tones down the humor, and even implements a free roam open-world! What more could Lord of the Rings fans want? | Our Review

6

Lego City Undercover

What happens when TT Games divests itself of major licenses and attempts to tell an original story with unconventional mechanics? You get City Undercover, a cop-drama set in the open-world playground, Lego City. Players star as undercover officer Chase McCain, tracking down and defeating criminals with parkour, ability-specific disguises, and pilotable vehicles. If you're imagining a lighthearted GTA, you're not far off the mark. Lego City Undercover reminds us that TT Games' license-centric design isn't a crutch. Hopefully, we'll see a proper sequel to Chase McCain's epic journey for justice sometime soon. | Our Review 

5

Lego Dimensions

Lego Dimensions is a crossover joyride featuring over thirty franchises, including Adventure Time, Beetlejuice, and The Wizard of Oz. Nowadays, crossovers are the bread and butter of many popular games. However, Lego Dimensions' real-life toy counterparts amplify the moment-to-moment interactivity – think Disney Infinity's purchasable characters but with buildable playsets. Dimensions' eclectic collection of levels, characters, and stories lead to wacky combinations, like Batman fighting alongside Gandalf or The Lego Movie's plot seamlessly bleeding into The Simpsons. Lego Dimensions is a riot that mixes analog and digital play to great effect. | Our Review

4

Lego Batman 2: DC Super Heroes

Lego Batman 2 is a step up from its predecessor, as all sequels should be. TT Games' first voice-acted/open-world project made its heroes and Gotham feel more relatable and enticing while also paving the way for the cohesive narratives and scattered secrets in many of the other titles on this list. Superman and the Justice League join Batman and Robin as playable characters giving the post-campaign even more replay value. Sure, the side activities can be repetitive, but Lego Batman 2 earns its fourth spot because of how it influenced TT Games' approach to world design. | Our Review 

3

Lego Star Wars: The Complete Saga

The Star Wars series serves as TT Games' best work for many Lego purists, and who could blame them? The Complete Saga is an exciting, vibrant trip to a galaxy far, far away, chockful of nerdy hilarity. Episodes I-III are good fun, but IV-VI are taken straight from the acclaimed Lego Star Wars II and continue to be some of the brightest experiences in TT Games' gameography. Force powers, epic lightsaber duels reimagined for the controller/keyboard, and simple, but fun, environmental puzzles make The Complete Saga an easy top-three choice.

2

Lego Marvel Super Heroes

Like the blockbuster films that inspired it, Lego Marvel Super Heroes features memorable setpieces, world-shattering battles, and unmatched style to boot. Boasting over 150 characters – including the late, great Stan Lee! – each with their own personalized move sets, players can sprint, swing, or fly through iconic locations like Stark Tower, Asgard, and even New York City. Moreover, a series of side missions narrated by Deadpool help fill in the downtime between the multilayered levels and bombastic boss fights – there's just so much to do. At its core, Lego Marvel Super Heroes showcases the TT Games loop at its most polished and refined, which speaks volumes about the impressiveness of the list's top entry. | Our Review

1

Lego Star Wars: The Skywalker Saga

It doesn't get any bigger or better than The Skywalker Saga. Where the Complete Saga's novelty emerged from combining the first two Lego Star Wars games without reinventing the wheel, The Skywalker Saga brings players as close to the magic of George Lucas' enthralling universe as possible. From Luke Skywalker's clandestine archipelago on Ahch-To to the forested Kashyyk, The Skywalker Saga presents massive hubs and galactic travel – unparalleled freedom is at the heart of the gameplay. Discover pathways with fun secrets, complete side quests for currency/collectibles, and fend off the Sith with newly-implemented lightsaber combos. Better yet, do it all with a friend in couch co-op! The Skywalker Saga is the best Lego game ever made because of its ambitious scope and the unmeasurable entertainment pumped into every frame and goofy pixel. | Our Review 

And that's it, folks. Are there any Lego games you love that aren't featured above? Feel free to post those in the comments section, then check out our other top 10 lists by clicking on the banner below.

Evil Dead: The Game Cover Reveal And Andrew Shouldice On Tunic | GI Show

Posted: 14 Apr 2022 02:30 PM PDT

Platform: PlayStation 4, Xbox One, PC
Publisher: Crytek
Developer: Crytek
Release: (PC, Xbox One), (PlayStation 4)

We're back with another special episode of The Game Informer Show! This week, we're joined by Andrew Shouldice, lead creator of Tunic, to discuss how one of the best recent indie games came to be. We're also breaking down our hands-on impressions of Evil Dead: The Game and letting fans of the series know why they should get excited for Saber Interactive's next title.

If that wasn't enough, the show's second half has as many games, goofs, and community emails as your heart could desire!

Click here to watch embedded media

Follow us on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Dan Tack (@dantack), Jill Grodt (@Finruin), Marcus Stewart (@MarcusStewart7), Brian Shea (@BrianPShea), and Andrew Shouldice (@dicey).

The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple PodcastsSpotify, or your favorite podcast app.


Check out the timestamps below to jump to a particular point in the discussion:

00:00:00 - Intro
00:01:40 - Andrew Shouldice On Creating Tunic
00:47:37 - Tunic Spoilers
00:50:19 - Andrew Shouldice On Creating Tunic
00:56:02 - Evil Dead: The Game Cover Reveal
01:13:15 - The Playlist
01:14:33 - MythForce
01:29:30 - MLB The Show 22
01:38:52 - Norco
01:49:15 - Hunt: Showdown
01:51:49 - Housekeeping
02:00:10 - Community Emails

Topic Of The Show Part 1:

Andrew Shouldice On Bringing Tunic To Life

In a first for the Alex and Alex era of The GI Show, we're bringing Andrew Shouldice, the man behind the creation of Tunic, onto the show to give you the inside scoop on how everyone's favorite new fox came into existence. We also go over what it was like developing the game solo, then with a small team, whether or not people have found all the secrets yet, and his reaction to people thinking the game was canceled in an interview segment you can't miss.

Read our Tunic review here.

Topic Of The Show Part 2:

Evil Dead: The Game Is GI's Next Cover!

After a long time away, Dan Tack is finally back on the show to report on what he's been working on. Saber Interactive is bringing Ash and company back, and Tack has the inside scoop on all of it. Join us as we discuss our hands-on impressions of Evil Dead: The Game, how we think it lives up to other asymmetric titles, and whether or not we believe fans of the series will enjoy their time in this haunting world.

Check out the Game Informer cover hub here.

The Playlist:

Game Informer Staff discuss the games they're playing.

The GI squad has also been busy outside of Evil Dead and Tunic. Jill kicks things off with her preview impressions of MythForce, an exciting new rogue-lite that fans of 1980s cartoons will definitely be interested in. Then, Marcus regales us with his time on vacation and updates us on his time playing Norco, a poignant point-and-click adventure that our own Jason Guisao thinks is a GOTY contender. After that, Shea gives us his thoughts on MLB The Show 22 and his poor Baltimore Orioles, and Tack finishes things off with a chat about Hunt: Showdown and late 1800s weaponry. If that doesn't sound like the most fun you could have with a podcast, I don't know what to tell you.

Read our Norco review here.

Listener Questions:

The Game Informer crew answers your burning questions.

This week's Listener Questions provide banger after banger, as we answer more questions on Evil Dead: The Game, discuss the industry's knack for copying from other developers, and whether or not the Wii U deserves to be called "despised."

Read this week's questions below and submit your own via the Official Game Informer Community Discord or by emailing us at Podcast@GameInformer.com:

I'm a huge Evil Dead fan and though I had some fun with the Friday the 13th game it was nothing that I felt I wanted to play regularly. Are there any hooks in Evil Dead that will keep players around for a while? Does any of the single-player content seem worthwhile? - Greencapt (Discord)
Where does the GI cast fall when it comes to games shamelessly copying one another? Art imitates art, but when would a patent be warranted (like Shadow of War's nemesis system)? Is it ok as long as the copycat is…better? Examples: - Fortnite copying PUBG's battle royale system and copying Among Us' gameplay. - Pretty much everyone copying Breath of the Wild's glider mechanic. - AnAttackCorgi (Discord)
Before I bought the Switch, my family had the Wii U, with a large collection of games. It's where I played Breath of the Wild, Mario Kart 8, and countless other titles that debuted on the console, and that I loved. My question: Why is the Wii U so universally despised, despite delivering us some of the greatest games of all time, if not the GOAT itself? - Pintsizedphysics (Discord)

 

For more Game Informer podcasts, check out Video Gameography, our video game history podcast, All Things Nintendo, which deep dives into Nintendo's library of games every week, and From Panel to Podcast, our latest show focusing on the world of comic books!

This posting includes an audio/video/photo media file: Download Now

The Witcher 3 Has Sold More Than 40 Million Copies, Cyberpunk 2077 Surpasses 18 Million

Posted: 14 Apr 2022 12:43 PM PDT

CDPR Reveals The Witcher III Has Sold More Than 40 Million Copies, Cyberpunk 2077 More Than 18 Million

Platform: PlayStation 4, Xbox One, Switch, PC
Publisher: Warner Bros. Interactive
Developer: CD Projekt Red
Release: (Xbox One, PlayStation 4, PC), (Switch)
Rating: Mature

CD Projekt Red has released its 2021 Fiscal Year earnings, revealing new sales numbers for both its Witcher franchise and its latest game, Cyberpunk 2077. 

To probably nobody's surprise, both The Witcher series and Cyberpunk 2077 have sold really well for CDPR. In fact, as of today, The Witcher series has sold more than 65 million copies, with more than 40 million of them being The Witcher III: Wild Hunt alone. Cyberpunk 2077, on the other hand, has sold more than 18 million copies. 

Click here to watch embedded media

The last time CDPR publicly released sales numbers for its latest RPG, the studio revealed in April of last year that Cyberpunk 2077 sold more than 13.7 million copies in 2020. That means that between the end of 2020 and now – so roughly 16 months – Cyberpunk 2077 has sold about 5 million copies. That's still an impressive number, to be sure, but it speaks to a larger drop off for the title's sales in 2021.

Of course, many studios would be happy with selling 5 million in any amount of time but for CDPR, a studio with the Witcher series in its portfolio crossing the 65 million units sold mark, 5 million might not be as impressive. The perceived drop off is likely due to word-of-mouth about its post-launch state, its removal from PlayStation stores for six months, and more. 

CDPR has been working hard to shift the perspective on Cyberpunk 2077, though, having just released Update 1.5, which fixes many of the RPG's problems and makes now the perfect time to play the game. Still, it seems Cyberpunk 2077 will remain in the shadow of CDPR's Witcher series, especially now that we know the studio is working on a new Witcher game that will be made in Unreal Engine 5

But, as CDPR's 2021 FY earnings show, Cyberpunk 2077 might get a boost when its Netflix anime, Cyberpunk Edgerunners, is released this year. 

For more, read Game Informer's Cyberpunk 2077 PC review and then read Game Informer's The Witcher 3 review

Are you excited for CDPR's new Witcher game? Let us know in the comments below!


Wesley LeBlanc is an Associate Editor for Game Informer. You can follow him on Twitter @LeBlancWes. Feel free to DM him there or email him at wesleyleblanc@gameinformer.com for news tips, potential stories, and more.

Teenage Mutant Ninja Turtles: Shredder's Revenge Preview – Pizza Power!

Posted: 14 Apr 2022 11:30 AM PDT

Platform: PlayStation 4, Xbox One, Switch, PC
Publisher: Dotemu
Developer: Tribute Games
Release: 2022

In the 1990s, the Teenage Mutant Ninja Turtles were ubiquitous in the side-scrolling beat-'em-up scene. Whether you're talking about the 1989 arcade game, 1991's Turtles in Time, or the myriad other brawlers starring everybody's favorite Heroes in a Half-Shell, Konami's creations in the '80s and '90s are legendary.

However, just as the side-scrolling beat-'em-up genre faded, so too did the luster of the Turtles' legacy. Following the IP's late-'80s/early-'90s boom, the fan base of TMNT shrunk considerably, and much like the movies, TV shows, and merchandise, the brand's gaming output slowed. After 1992's Hyperstone Heist and 1993's Tournament Fighters, the Turtles still starred in games, but few reached any level of acclaim. Even Ubisoft's 2009 remake of Turtles in Time was met with harsh criticism.

Now, with talent that worked on games like Scott Pilgrim vs. The World, Streets of Rage 4, and the well-liked 2007 TMNT for Game Boy Advance, Dotemu and Tribute Games hope to restore the cowabunga kings to their former gaming glory. We met with the companies behind Teenage Mutant Ninja Turtles: Shredder's Revenge to see the game in action and chat with the developers about how they're hoping to make the video game Turtles fans have dreamt of for the past 30 years.

Teenage Mutant Ninja Turtles: Shredder's Revenge

When the Evil Shredder Attacks…

Announced through a trailer featuring Faith No More's Mike Patton singing the 1987 cartoon theme song, Teenage Mutant Ninja Turtles: Shredder's Revenge is designed to appeal to fans from that earlier era. So much about the game – the aesthetics, character designs, enemies, and more – pull heavily from the period, including the beloved TV series and its accompanying toy lines.

During my demo, I watch members of Dotemu and Tribute Games play through three full stages. The first stage, "Jaw-Breaking News," takes place inside the Channel 6 News studio. It's here that Shredder begins his plot for revenge, part of which includes the reassembly of Krang. In keeping with the cartoon inspiration, each stage plays out like a single TV show episode, telling a story through the environment, enemies, boss fights, and short cutscenes between stages. The music, composed by Tee Lopes of Sonic Mania fame, also feels ripped straight out of the '80s and '90s.

Teenage Mutant Ninja Turtles: Shredder's Revenge

That era of inspiration carries through in the gameplay, with fast, arcade-style action. Enemies arrive on screen and are vanquished just as fast as they show up. Just like in Turtles in Time, players can slam enemies back and forth and even toss them towards the camera.

This game may be all about the nostalgia, but Tribute wants to deliver more than just a greatest-hits package to fans. "Something that we wanted to do mostly with the game is try to visit locations that we have never seen before in previous 2D games, but also things from the 1987 TMNT universe from the cartoon," game designer Frédéric Gémus says. "It's a love letter not only to the TMNT franchise, but also to the whole era."

Teenage Mutant Ninja Turtles: Shredder's Revenge

Despite its nostalgic nature, Shredder's Revenge implements many quality-of-life improvements. For instance, chaining together attacks is more fluid than in the classic games, and in co-op, players have a window where they can revive knocked-down teammates.

Shredder's Revenge also offers two modes of play: standard arcade and story mode. Arcade mode is meant to replicate the experiences of the classic games where you begin with a limited number of lives and you need to beat the game in a single sitting. Story mode flips the script, allowing character progression by trading your accumulated points for upgrades to HP, extra lives, new moves, and a special Radical Mode ability that temporarily powers up your character. Story mode also lets you complete optional challenges within stages, offering replayability and the option to backtrack to each stage.

Teenage Mutant Ninja Turtles: Shredder's Revenge

Heroes in a Half-Shell

While the first level is full of Easter eggs, the next stage I see (the sixth level in the game), "Mall Meltdown," further commits to the nostalgia. Fighting through the mall, players are treated to a plethora of nods to the mall culture of the time. Eventually, Donatello and April O'Neil fight through the food court and shopping promenades to arrive at the arcade.

While the first level featured Bebop, a familiar face for anyone who's played through the Turtles' past games, as its boss battle, this level gives players a foe who hasn't appeared in a game before. Tempestra is a character who escaped from a video game with which Leonardo became obsessed in a 1990 episode of the cartoon, so her appearance in the mall arcade of Shredder's Revenge makes sense.

In this boss battle, the virtual sorceress summons digital projections of Tokka and Rahzar from The Secret of the Ooze. Once you defeat the mutant snapping turtle and wolf, Tempestra becomes vulnerable to attack. After repeating this cycle a few times, Tempestra is defeated, and the mall is safe.

Teenage Mutant Ninja Turtles: Shredder's Revenge

The final stage I see is the 10th level in the game, called "A Few Screws Loose." Here, players battle through a back alley and into an electronics store full of tube TVs and mousers galore. This time, Raphael goes it alone. Co-op is drop-in/drop-out, and whenever the player count changes, the game adapts in real-time, adjusting the enemy compositions on the fly if you decide to suddenly invite three friends into the mix.  

In one memorable section, Raph takes on several enemies on opposing conveyor belts. The dynamic footing and the fact that new smashable items are constantly arriving on screen adds new layers to the encounter. While the mouser infestation might lead you to believe the boss battle is against their inventor, Baxter Stockman, the climax of this electronics expedition is against an additional robotic rogue: Metalhead.

Shredder's techno-turtle has a similar moveset as the version players faced in Turtles in Time, complete with arms that can stretch across the screen and flying kicks. He's also joined by a menagerie of mousers and can shield himself while launching rockets your way. Metalhead's moves don't pose much of a threat to the player, and before long, the robot is out of commission, and Raph is eating a slice of pizza off his sai as my demo ends.

Teenage Mutant Ninja Turtles: Shredder's Revenge

Cowabunga!

Everything I've seen and learned of Teenage Mutant Ninja Turtles: Shredder's Revenge suggests that it aims to be the brand's grand re-entry to the gaming scene. It's clear the teams at Dotemu and Tribute Games have abundant love for both the Turtles franchise and the side-scrolling brawler genre.

After watching the team play through the three stages, I immediately got the itch to replay my favorites, like Turtles in Time. Thankfully, through the recently announced Cowabunga Collection, I'll have the opportunity to refresh my memory and brush up on my skills as I get ready for the launch of Shredder's Revenge later this year.


This article originally appeared in issue 345 of Game Informer.

Purchase

Lost Ark Receives Its First New Subclass Soon, The Glaivier

Posted: 14 Apr 2022 10:45 AM PDT

Platform: PC
Publisher: Amazon Games
Developer: Smilegate
Release:
Rating: Mature

Lost Ark has a handful of subclasses that didn't make it over from the Korean version game to the Amazon Games' localized edition that was released in February. Thanks to a tweet from the Lost Ark team, we may be able to play one of those subclasses in the game very soon.

The tweet, which you can see above, only contains a GIF of a rotating bladed polearm that indicates and a date emblazoned below it of April 21 indicates the Gaivalier is set to arrive in an update next week. Also known as the Lance Master in the Korean Lost Ark, the Glaivier is a Martial Artist subclass that specializes in using spears and glaives, poking enemies with dangerous sharp objects from a safe distance. She can use her special class ability to switch between stances while fighting.

The Glaivier already has a page on the official Lost Ark site that gives a brief description of its playstyle and shows shows off some of the skills you'll be utilizing on the battlefield. Here's Lost Ark's description of the new subclass:

"The Glaivier has two distinct skill sets, each one is represented by one of her weapons, the spear and the glaive. The best way to leverage her eloquent, yet deadly form of martial arts is to find balance between her two stances."

If the April 21 date is truly the release of the Glaivier, we'll be swinging big deadly polearms in all kinds of badass ways in a week's time. If you're new to Lost Ark, its an isometric online action/RPG that you can download and play for free on Steam. I gave the game an 8.25 out of 10 in my review which you can read here. If you're a fan of games like Diablo, or want to try an MMO that's easy to get into, Lost Ark is a great game to check out.

South Of The Circle Is A Frigid Tale Of Survival And Romance By The Makers Of Lumino City

Posted: 14 Apr 2022 09:50 AM PDT

Platform: PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC
Publisher: 11 Bit Studios
Developer: State of Play
Release: 2022
Rating: Teen

South of the Circle is a newly announced narrative adventure centered on survival and romance in the midst of the Cold War. The game comes from Lumino City developer State of Play and is being published by 11 Bit Studios, the team behind Frostpunk and This War of Mine. 

Unfolding during the politically charged 1960s, players control a climate scientist named Peter. As a Cambridge academic, he finds himself conflicted with the brewing global conflict, which drives a wedge between himself and his love, Clara. Peter's troubles escalate during a trip when he crash-lands in Antarctica. Stranded, he must now survive the frigid landscape while reflecting on the personal and professional choices that took him to this point. 

Click here to watch embedded media

State of Play says South of the Circle is inspired by narrative adventure games such as Firewatch and What Remains of Edith Finch and boasts a striking cinematic, minimalist art direction. It's unclear how gameplay unfolds, but the implication is that interactions will be on the minimal side of things. The game is brought to life by an ensemble cast including Gwilym Lee (Bohemian Rhapsody), Olivia Vinall (The Woman in White), Richard Goulding (The Crown), Anton Lesser (Game of Thrones), Adrian Rawlins (Chernobyl), and Michael Fox (Downton Abbey).

South of the Circle is planned to launch later this year and will be available on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC.

Fueled Up Is A Four-Player Couch Co-Op Game Set In Space Developed By Fireline Games

Posted: 14 Apr 2022 09:04 AM PDT

Fueled Up Is A Chaotic Four-Player Couch Co-Op Game Developed By Fireline Games

Platform: PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC
Publisher: Fireline Games
Developer: Fireline Games
Release: 2022

Fireline Games has announced Fueled Up, its new four-player couch co-op game that looks like Overcooked set in space. 

Described as a multiplayer game that "combines salvaging spaceships with intense co-op fun," Fueled Up will hit PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC later this year. In it, you and your crewmates must fuel, fix, and recover damaged spaceships before an evil octopus gets its tentacles on them. You can check out what that looks like in the reveal trailer below:

Click here to watch embedded media

"Return the spaceships to safety while dealing with unexpected dangers like wormholes, asteroid showers, and space squids," a press release reads. "Keep the engines fueled up, fix hull breaches, and extinguish fires or risk the ship blowing up. There are no boring days in the life of a spaceship recovery engineer.

"In Fueled Up, you will explore dangerous galaxies, face increasingly challenging hazards while trying to outrun the giant Space Octopus. If you succeed, you will become the best spaceship recovery engineer the universe has ever seen." 

Click here to view embedded media

 

Here are some highlights about Fueled Up from Fireline Games

  • "Intense Couch Co-op Fun - Enjoy a game where teamwork, a rapid pace, and multiple task juggling combine with heavy doses of chaos and laughter. Mix careful planning with split-second decision-making to make it back to base!
  • Madcap Frantic Solo Play - Friends not available? No problem. Fueled Up plays great for the single player as well.
  • Online/Local Multiplayer - Work with your crewmates in both local and online multiplayer to bring the ships back safely in one piece. 
  • Controller Sharing - Only one controller? No problem! Share it with your friend and save spaceships together.
  • Bonus Challenges - Is returning safely not enough for you? Craving even more excitement? Each level offers extra objectives to test your skills and prove there's no task too challenging for you and your crew!"

Fireline Games is a team of four indie developers from Poland that worked on Dying Light 2, Control, The Walking Dead, and more. They place Fueled Up in the same genre as other puzzle-like co-op games such as Overcooked, Moving Out, Tools Up, and more, so if you like those, you might want to keep an eye out for Fueled Up when it's released later this year. 

Are you excited about Fueled Up? Let us know in the comments below!


Wesley LeBlanc is an Associate Editor for Game Informer. You can follow him on Twitter @LeBlancWes. Feel free to DM him there or email him at wesleyleblanc@gameinformer.com for news tips, potential stories, and more.

Saints Row Ultimate Customization Showcase Announced For Next Week

Posted: 14 Apr 2022 08:39 AM PDT

Saints Row Ultimate Customization Showcase Announced For Next Week

Platform: PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC
Publisher: Deep Silver
Developer: Volition
Release:
Rating: Mature

If you're excited about the new Saints Row, which was delayed last year to its new August 23 release date, then keep an eye out for a special showcase happening next Wednesday, April 20. 

More specifically, Volition has announced that it is holding a Saints Row "Ultimate Customization Showcase" on April 20, with special host Mica Burton. As for what to expect, Volition doesn't share too much, but the name says it all: it's going to be about the multitudes of customization options in Saints Row, and the image that accompanies the announcement tweet features some of the zany options we can expect. 

As you can see, the Saints Row character in the tweet has a colorful gun with a pinata sitting atop it. Plus, they're wearing some very 2010 shades and a bombastic outfit to match. While previous looks at Saints Row, including what we saw of it when it was Game Informer's cover story back in October, have shown a more grounded take on the increasingly-fantastical series, this new tweet seems to suggest it's not ditching the wild customization of later Saints Row titles. 

"Player choice and customization have always been core pillars of the Saints Row series, and next week's showcase will highlight how this newest entry not only continues this tradition, but also brings it to new heights," a press release reads. "Volition has removed the boundaries of gender and restrictions for players – put anything on without limits or rules. Saints Row also brings weapon and vehicle customization to the forefront with a slew of never-before-seen options. Ultimately, in Saints Row, player choice comes first." 

You can watch the Saints Row Ultimate Customization Showcase on April 20 at 12 p.m. PT/8 p.m. BST/9 p.m. CEST on YouTube and Twitch. While waiting for next Wednesday, check out this Game Informer exclusive look at Saints Row's opening missions, and then watch this video showcasing the Saints Row wingsuit in action. Check out this exclusive first look at Saints Row's car combat after that. 

Are you excited for this Saints Row Ultimate Customization Showcase? Let us know in the comments below!


Wesley LeBlanc is an Associate Editor for Game Informer. You can follow him on Twitter @LeBlancWes. Feel free to DM him there or email him at wesleyleblanc@gameinformer.com for news tips, potential stories, and more.

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